Description: This is the computer graphics in the park generated source code, with the midpoint and the two kinds of algorithms generated bresenham
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CircleDraw\CircleDraw.aps
..........\CircleDraw.clw
..........\CircleDraw.cpp
..........\CircleDraw.dsp
..........\CircleDraw.dsw
..........\CircleDraw.exe
..........\CircleDraw.h
..........\CircleDraw.ncb
..........\CircleDraw.opt
..........\CircleDraw.plg
..........\CircleDraw.rc
..........\CircleDrawDoc.cpp
..........\CircleDrawDoc.h
..........\CircleDrawView.cpp
..........\CircleDrawView.h
..........\Debug\CircleDraw.exe
..........\.....\CircleDraw.ilk
..........\.....\CircleDraw.obj
..........\.....\CircleDraw.pch
..........\.....\CircleDraw.pdb
..........\.....\CircleDraw.res
..........\.....\CircleDrawDoc.obj
..........\.....\CircleDrawView.obj
..........\.....\MainFrm.obj
..........\.....\SetDlg.obj
..........\.....\StdAfx.obj
..........\.....\vc60.idb
..........\.....\vc60.pdb
..........\MainFrm.cpp
..........\MainFrm.h
..........\ReadMe.txt
..........\res\CircleDraw.ico
..........\...\CircleDraw.rc2
..........\...\CircleDrawDoc.ico
..........\...\Toolbar.bmp
..........\resource.h
..........\SetDlg.cpp
..........\SetDlg.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\Debug
..........\res
CircleDraw