File list (Check if you may need any files):
D3Game.ncb
D3Game.sln
D3Game.sln.old
D3Game.suo
D3Game.suo.old
D3Game.vcproj
D3Game.vcproj.7.00.old
D3Game.vcproj.8.00.old
D3Game.vcproj.LOKIHARDT.LokiHardt_.user
D3Game.vcproj.SH.huangzaojun.user
game-d3xp.vcproj
game-d3xp.vcproj.7.00.old
game-d3xp.vcproj.8.00.old
game-d3xp.vcproj.LOKIHARDT.LokiHardt_.user
game-d3xp.vcproj.SH.huangzaojun.user
idlib.vcproj
idlib.vcproj.7.00.old
idlib.vcproj.8.00.old
idlib.vcproj.LOKIHARDT.LokiHardt_.user
idlib.vcproj.SH.huangzaojun.user
MayaImport.vcproj
MayaImport.vcproj.7.00.old
MayaImport.vcproj.8.00.old
MayaImport.vcproj.LOKIHARDT.LokiHardt_.user
MayaImport.vcproj.SH.huangzaojun.user
SConstruct
UpgradeLog.XML
UpgradeLog2.XML
cm\CollisionModel.h
d3xp\Actor.cpp
....\Actor.h
....\AF.cpp
....\AF.h
....\AFEntity.cpp
....\AFEntity.h
....\BrittleFracture.cpp
....\BrittleFracture.h
....\Camera.cpp
....\Camera.h
....\EndLevel.cpp
....\EndLevel.h
....\Entity.cpp
....\Entity.h
....\Fx.cpp
....\Fx.h
....\Game.def
....\Game.h
....\GameEdit.cpp
....\GameEdit.h
....\Game_local.cpp
....\Game_local.h
....\Game_network.cpp
....\Grabber.cpp
....\Grabber.h
....\IK.cpp
....\IK.h
....\Item.cpp
....\Item.h
....\Light.cpp
....\Light.h
....\Misc.cpp
....\Misc.h
....\Moveable.cpp
....\Moveable.h
....\Mover.cpp
....\Mover.h
....\MultiplayerGame.cpp
....\MultiplayerGame.h
....\Player.cpp
....\Player.h
....\PlayerIcon.cpp
....\PlayerIcon.h
....\PlayerView.cpp
....\PlayerView.h
....\Projectile.cpp
....\Projectile.h
....\Pvs.cpp
....\Pvs.h
....\SecurityCamera.cpp
....\SecurityCamera.h
....\SmokeParticles.cpp
....\SmokeParticles.h
....\Sound.cpp
....\Sound.h
....\Target.cpp
....\Target.h
....\Trigger.cpp
....\Trigger.h
....\Weapon.cpp
....\Weapon.h
....\WorldSpawn.cpp
....\WorldSpawn.h
....\ai\AAS.cpp
....\..\AAS.h
....\..\AAS_debug.cpp
....\..\AAS_local.h
....\..\AAS_pathing.cpp
....\..\AAS_routing.cpp
....\..\AI.cpp
....\..\AI.h