Description: On the screen draw an arbitrary polygon, within the computer as a polygon of its represented as a positive for the bottom side of the prism n (specified height), the prism of each side has a different color. Z-Buffer algorithm is used to do face hidden allowed to prism center fixed point, by entering the x, y, z direction of the rotation angle to achieve any angle of rotation (or through the mouse to achieve any angle of rotation) projection mode: Positive parallel projection, and assuming that objects are always cutting space
File list (Check if you may need any files):
Homework2\Debug\Homework2.exe
.........\.....\Homework2.ilk
.........\.....\Homework2.obj
.........\.....\Homework2.pch
.........\.....\Homework2.pdb
.........\.....\Homework2.res
.........\.....\Homework2Doc.obj
.........\.....\Homework2View.obj
.........\.....\MainFrm.obj
.........\.....\MyDialog.obj
.........\.....\StdAfx.obj
.........\.....\vc60.idb
.........\.....\vc60.pdb
.........\Homework2.aps
.........\Homework2.clw
.........\Homework2.cpp
.........\Homework2.dsp
.........\Homework2.dsw
.........\Homework2.h
.........\Homework2.ncb
.........\Homework2.opt
.........\Homework2.plg
.........\Homework2.rc
.........\Homework2Doc.cpp
.........\Homework2Doc.h
.........\Homework2View.cpp
.........\Homework2View.cpp.bak
.........\Homework2View.h
.........\MainFrm.cpp
.........\MainFrm.h
.........\MyDialog.cpp
.........\MyDialog.h
.........\ReadMe.txt
.........\res\Homework2.ico
.........\...\Homework2.rc2
.........\...\Homework2Doc.ico
.........\Resource.h
.........\StdAfx.cpp
.........\StdAfx.h
.........\Debug
.........\res
Homework2