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Title: donghua Download
 Description: OPENGL-based three-dimensional animation to achieve, such as waterfalls, water simulation, etc.
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File list (Check if you may need any files):
动画\效果综合\Axl\Demo\Data\Data.npk
....\........\...\....\Naskel3d.exe
....\........\...\....\Readme.txt
....\........\src\Axl\Source\Data\Data.npk
....\........\...\...\......\Lib\Ftol2.obj
....\........\...\...\......\...\GlAux.Lib
....\........\...\...\......\...\Jpeg.lib
....\........\...\...\......\...\MiniFmod.lib
....\........\...\...\......\...\Unzip - Readme.txt
....\........\...\...\......\...\Unzip.lib
....\........\...\...\......\...\Util.lib
....\........\...\...\......\Main.cpp
....\........\...\...\......\Main.h
....\........\...\...\......\Naskel3D.dsp
....\........\...\...\......\Naskel3D.dsw
....\........\...\...\......\Src\3D_Intro.h
....\........\...\...\......\...\Camera.cpp
....\........\...\...\......\...\Camera.h
....\........\...\...\......\...\Cyl.cpp
....\........\...\...\......\...\Fly\Fly.cpp
....\........\...\...\......\...\...\Fly.h
....\........\...\...\......\...\Keyb.h
....\........\...\...\......\...\Matrix\Core.cpp
....\........\...\...\......\...\......\Core.h
....\........\...\...\......\...\......\Init.cpp
....\........\...\...\......\...\......\Main.cpp
....\........\...\...\......\...\......\Main.h
....\........\...\...\......\...\......\Rendering.cpp
....\........\...\...\......\...\......\Rendering.h
....\........\...\...\......\...\......\Resource.h
....\........\...\...\......\...\......\Sliding.cpp
....\........\...\...\......\...\......\Sliding.h
....\........\...\...\......\...\.oving\Img_Slide.cpp
....\........\...\...\......\...\......\Img_Slide.h
....\........\...\...\......\...\......\Moving.cpp
....\........\...\...\......\...\......\Moving.h
....\........\...\...\......\...\NaskelClass.cpp
....\........\...\...\......\...\NaskelClass.h
....\........\...\...\......\...\Ogl\Ogl.cpp
....\........\...\...\......\...\...\Ogl.h
....\........\...\...\......\...\Sliding\Sliding.cpp
....\........\...\...\......\...\.......\Sliding.h
....\........\...\...\......\...\.tar\Starwars.cpp
....\........\...\...\......\...\....\Starwars.h
....\........\...\...\......\...\Unzip\Src\Bass.h
....\........\...\...\......\...\.....\...\BassMod.h
....\........\...\...\......\...\.....\...\MiniFmod.h
....\........\...\...\......\...\.....\...\Unzip.cpp
....\........\...\...\......\...\.....\...\Unzip.h
....\........\...\...\......\...\.....\...\Utils_Unzip.h
....\........\...\...\......\...\.....\...\Utils_Util.cpp
....\........\...\...\......\...\.....\...\Utils_Util.h
....\........\...\...\......\...\.....\...\Zconf.h
....\........\...\...\......\...\.....\...\Zlib.h
....\........\...\...\......\...\.....\...\Zutil.h
....\........\...\...\......\...\.....\Unzip.dsp
....\........\...\...\......\...\.....\Unzip.dsw
....\........\...\...\......\...\Water\Water.cpp
....\........\...\...\......\...\.....\Water.h
....\........\...\...\......\Upx.exe
....\数字世界\Libor Capak\Demo\BassMod.dll
....\........\...........\....\Info.txt
....\........\...........\....\Popcorn.exe
....\........\...........\....\Tex0.tga
....\........\src.zip
....\水波模拟\Pete Corey\Demo\Info.txt
....\........\..........\....\PmanC.bmp
....\........\..........\....\PmanCMesh.exe
....\........\..........\Source\PmanC.bmp
....\........\..........\......\PmanCMesh.dsp
....\........\..........\......\PmanCMesh.dsw
....\........\..........\......\SquareMesh.h
....\........\..........\......\Texture.h
....\........\..........\......\Window.cpp
....\........\src.zip
....\瀑布\src.zip
....\....\Yuval Sarna\Demo\Data.dat
....\....\...........\....\Log.txt
....\....\...........\....\MiniDemo.exe
....\....\...........\....\pkunzip.exe
....\....\...........\....\ReadMe.txt
....\....\...........\....\TexLog.txt
....\算法集合\Henrik Carlgren\Demo\A64ki.exe
....\........\src\Henrik Carlgren\Source\A64ki.dsp
....\........\...\...............\......\A64ki.dsw
....\........\...\...............\......\Chrome.h
....\........\...\...............\......\Config.h
....\........\...\...............\......\Cube.cpp
....\........\...\...............\......\Cube.h
....\........\...\...............\......\Cwl.h
....\........\...\...............\..

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