File list (Check if you may need any files):
S60_Platform_2D_Game_Engine_Example\Example2D
...................................\.........\data
...................................\.........\....\diamond.mbm
...................................\.........\....\diamondbox.mbm
...................................\.........\....\Example2d.svg
...................................\.........\....\font.mbm
...................................\.........\....\level0.mbm
...................................\.........\....\monster.mbm
...................................\.........\....\noname-8b.raw
...................................\.........\....\noname2-8b.raw
...................................\.........\....\player.mbm
...................................\.........\....\sprites.mbm
...................................\.........\....\title.mbm
...................................\.........\group
...................................\.........\.....\bld.inf
...................................\.........\.....\example2d.mmp
...................................\.........\.....\example2d_loc.rss
...................................\.........\.....\example2d_reg.rss
...................................\.........\.....\icons.mk
...................................\.........\inc
...................................\.........\...\CAudio.h
...................................\.........\...\CBitmap.h
...................................\.........\...\CChrDiamond.h
...................................\.........\...\CChrDiamondBox.h
...................................\.........\...\CChrMonster.h
...................................\.........\...\CChrPlayer.h
...................................\.........\...\CFont.h
...................................\.........\...\CModelGame.h
...................................\.........\...\CModelHelp.h
...................................\.........\...\CModelTitle.h
...................................\.........\...\CSprite.h
...................................\.........\...\CTileMap.h
...................................\.........\...\CTiming.h
...................................\.........\...\Example2DApp.h
...................................\.........\...\Example2DAppui.h
...................................\.........\...\Example2DContainer.h
...................................\.........\...\Example2DDocument.h
...................................\.........\...\Global.h
...................................\.........\...\level0.h
...................................\.........\...\MAudioSource.h
...................................\.........\...\MCharacter.h
...................................\.........\...\MModel.h
...................................\.........\...\MSystem.h
...................................\.........\...\MTimingCall.h
...................................\.........\Licence.txt
...................................\.........\Release_Notes.htm
...................................\.........\Release_Notes.txt
...................................\.........\sis
...................................\.........\...\example2d_armv5.pkg
...................................\.........\...\example2d_armv5.SIS
...................................\.........\...\example2d_carbide.pkg
...................................\.........\...\example2d_gcce.pkg
...................................\.........\src
...................................\.........\...\CAudio.cpp
...................................\.........\...\CBitmap.cpp
...................................\.........\...\CChrDiamond.cpp
...................................\.........\...\CChrDiamondBox.cpp
...................................\.........\...\CChrMonster.cpp
...................................\.........\...\CChrPlayer.cpp
...................................\.........\...\CFont.cpp
...................................\.........\...\CModelGame.cpp
...................................\.........\...\CModelHelp.cpp
...................................\.........\...\CModelTitle.cpp
...................................\.........\...\CSprite.cpp
...................................\.........\...\CTileMap.cpp
.............................