Description: Double-buffering practice, is the basis for 2D game development to achieve the background buffer zone, front display, and share
To Search:
- [buff] - Double buffering and rotation of the int
File list (Check if you may need any files):
精灵移动\character.bmp
........\Debug\Desktop_.ini
........\Desktop_.ini
........\lesson7_5.aps
........\lesson7_5.cpp
........\lesson7_5.dsp
........\lesson7_5.dsw
........\lesson7_5.exe
........\lesson7_5.h
........\lesson7_5.ico
........\lesson7_5.ncb
........\lesson7_5.opt
........\lesson7_5.plg
........\lesson7_5.rc
........\lesson7_5.sln
........\lesson7_5.suo
........\lesson7_5.vcproj
........\lesson7_5.vcproj.WWW-14E33865409.Administrator.user
........\lesson7_5.vcproj.zhangyue-PC.Administrator.user
........\Player.cpp
........\Player.h
........\ReadMe.txt
........\resource.h
........\Role.cpp
........\Role.h
........\small.ico
........\StdAfx.cpp
........\StdAfx.h
........\test.bmp
........\Thumbs.db
........\Debug
精灵移动