Description: vc 2005 OpenGL programming source code, in a three-dimensional terrain, F16 fighter jets from flying over, to learn OpenGL programming very helpful.
- [3Dterrain_demo_pc] - 3D terrain mapping exaggerated, to achie
- [Chap06_Terrain] - opengl and vc++ realize terrain roaming
- [Demo] - Three-dimensional terrain OpenGL real-ti
- [FEA] - OPENGL visualization of finite element i
File list (Check if you may need any files):
Terrain\Airport.asc
.......\DlgAbout.cpp
.......\DlgAbout.h
.......\F-16.mtl
.......\FormCommandView.cpp
.......\FormCommandView.h
.......\glm.cpp
.......\glm.h
.......\Mainfrm.cpp
.......\MainFrm.h
.......\patriot.obj
.......\Plane.obj
.......\README.TXT
.......\RenderView.cpp
.......\RenderView.h
.......\.ES\A.dat
.......\...\terrain.bmp
.......\...\terrain2.bmp
.......\...\Texture.bmp
.......\...\TOOL.ICO
.......\...\TOOL.RC2
.......\...\toolbar.bmp
.......\...\TOOLDOC.ICO
.......\RES
.......\resource.h
.......\STDAFX.CPP
.......\STDAFX.H
.......\Tool.001
.......\Tool.002
.......\Tool.aps
.......\TOOL.CLW
.......\Tool.cpp
.......\Tool.dsp
.......\Tool.dsw
.......\Tool.exe
.......\Tool.h
.......\Tool.opt
.......\Tool.plg
.......\Tool.rc
.......\TOOL.REG
.......\Tool.sln
.......\Tool.suo
.......\Tool.vcproj
.......\Tool.vcproj.GWB.gongwb.user
.......\Tooldoc.cpp
.......\TOOLDOC.H
Terrain