Description: The program makes its own written procedures for Doudi Zhu, add background music, and began licensing the use of animation there is a double-buffering to avoid flickering interface, with its own write bitmap button class, interface aesthetics
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File list (Check if you may need any files):
LandLord\bg.bmp
........\bg.wav
........\BmpBtn.cpp
........\BmpBtn.h
........\Card.cpp
........\Card.h
........\game\ban1.bmp
........\....\ban1a.bmp
........\....\ban2.bmp
........\....\ban2a.bmp
........\....\ban3.bmp
........\....\ban3a.bmp
........\....\banother.bmp
........\....\banself.bmp
........\....\banwaiting.bmp
........\....\bg.bmp
........\....\bgFace.bmp
........\....\bt1.bmp
........\....\bt2.bmp
........\....\bt3.bmp
........\....\bt4.bmp
........\....\bt5.bmp
........\....\bt6.bmp
........\....\btn6.bmp
........\....\Card.bmp
........\....\Clock.gif
........\....\Clock_Mask.gif
........\....\closesound.bmp
........\....\cursor1.cur
........\....\db.bmp
........\....\dbmask.bmp
........\....\f1.bmp
........\....\f2.bmp
........\....\f3.bmp
........\....\f4.bmp
........\....\f5.bmp
........\....\f7.bmp
........\....\f8.bmp
........\....\f9_2.bmp
........\....\f9_3.bmp
........\....\FlipCard.bmp
........\....\LandLordWait.bmp
........\....\lcoin1.bmp
........\....\lcoin2.bmp
........\....\level.bmp
........\....\lScore1.bmp
........\....\lScore2.bmp
........\....\moveto.cur
........\....\num02.bmp
........\....\onepoint.bmp
........\....\opensound.bmp
........\....\pass.bmp
........\....\PeasantWait.bmp
........\....\Peasant_wait.bmp
........\....\Peasant_wait_mask.bmp
........\....\point.cur
........\....\poptxt01.bmp
........\....\poptxt02.bmp
........\....\sounds\1-2cards.wav
........\....\......\1000.wav
........\....\......\1001.wav
........\....\......\1002.wav
........\....\......\1003.wav
........\....\......\1004.wav
........\....\......\1005.wav
........\....\......\3-5cards.wav
........\....\......\6cards.wav
........\....\......\Bomb.wav
........\....\......\btclick.wav
........\....\......\bthover.wav
........\....\......\Button.wav
........\....\......\DisCard.wav
........\....\......\GameLoss.wav
........\....\......\GameV.wav
........\....\......\InitCard.wav
........\....\......\LaterTime.wav
........\....\......\Ok.wav
........\....\......\Pass.wav
........\....\......\Rocket.wav
........\....\......\ShuffCard.wav
........\....\......\Timer.wav
........\....\......\Wrong.wav
........\....\threepoint.bmp
........\....\Thumbs.db
........\....\twopoint.bmp
........\....\watermark02.bmp
........\....\关闭.bmp
........\....\关闭音效.bmp
........\....\农民等待_底.bmp
........\....\农民赢.bmp
........\....\农民输.bmp
........\....\叉叉.bmp
........\....\取消.bmp
........\....\叫分.bmp
........\....\叫分logo.bmp
........\....\地主_底.bmp
........\....\地主_底1.bmp
........\....\地主头像.bmp
........\....\地主头像2.bmp
........\....\地主赢.bmp