Description: ffdshow has some Linux-based MinGW compiled code is required, the more cumbersome direct compiler will complain. This contains the compiled after the completion of the file, copy, ready for direct compilation.
File list (Check if you may need any files):
bin
...\.svn
...\....\all-wcprops
...\....\entries
...\....\prop-base
...\....\props
...\....\text-base
...\....\.........\clear.bat.svn-base
...\....\.........\ffavisynth.avsi.svn-base
...\....\.........\openIE.js.svn-base
...\....\.........\rebase.bat.svn-base
...\....\.........\rebase.txt.svn-base
...\....\.........\register.bat.svn-base
...\....\.........\register64.bat.svn-base
...\....\tmp
...\....\...\prop-base
...\....\...\props
...\....\...\text-base
...\clear.bat
...\custom matrices
...\...............\.svn
...\...............\....\all-wcprops
...\...............\....\entries
...\...............\....\prop-base
...\...............\....\.........\Bulletproof's High Quality Matrix.xcm.svn-base
...\...............\....\.........\CG-Animation Matrix.xcm.svn-base
...\...............\....\.........\Soulhunters V3.xcm.svn-base
...\...............\....\props
...\...............\....\text-base
...\...............\....\.........\andreas_78er.matrix.xcm.svn-base
...\...............\....\.........\andreas_doppelte_99er.matrix.xcm.svn-base
...\...............\....\.........\andreas_einfache_99er.matrix.xcm.svn-base
...\...............\....\.........\Bulletproof's Heavy Compression Matrix.xcm.svn-base
...\...............\....\.........\Bulletproof's High Quality Matrix.xcm.svn-base
...\...............\....\.........\CG-Animation Matrix.xcm.svn-base
...\...............\....\.........\eqm_autogk_sharp.xcm.svn-base
...\...............\....\.........\eqm_avc_hr.cfg.svn-base
...\...............\....\.........\eqm_v1.xcm.svn-base
...\...............\....\.........\eqm_v3ehr.xcm.svn-base
...\...............\....\.........\eqm_v3hr.xcm.svn-base
...\...............\....\.........\eqm_v3lr.xcm.svn-base
...\...............\....\.........\eqm_v3uhr_rev2.xcm.svn-base
...\...............\....\.........\eqm_v3ulr_rev3.xcm.svn-base
...\...............\....\.........\hvs-best-picture.xcm.svn-base
...\...............\....\.........\hvs-better-picture.xcm.svn-base
...\...............\....\.........\hvs-good-picture.xcm.svn-base
...\...............\....\.........\Low Bitrate Matrix.xcm.svn-base
...\...............\....\.........\MPEG.xcm.svn-base
...\...............\....\.........\pvcd.xcm.svn-base
...\...............\....\.........\q_matrix.cfg.svn-base
...\...............\....\.........\q_matrix2.cfg.svn-base
...\...............\....\.........\q_matrix_def.cfg.svn-base
...\...............\....\.........\Soulhunters V3.xcm.svn-base
...\...............\....\.........\Soulhunters V5.xcm.svn-base
...\...............\....\.........\Standard.xcm.svn-base
...\...............\....\.........\Ultimate Matrix.xcm.svn-base
...\...............\....\.........\Ultra Low Bitrate Matrix.xcm.svn-base
...\...............\....\.........\Very Low Bitrate Matrix.xcm.svn-base
...\...............\....\tmp
...\...............\....\...\prop-base
...\...............\....\...\props
...\...............\....\...\text-base
...\...............\andreas_78er.matrix.xcm
...\...............\andreas_doppelte_99er.matrix.xcm
...\...............\andreas_einfache_99er.matrix.xcm
...\...............\Bulletproof's Heavy Compression Matrix.xcm
...\...............\Bulletproof's High Quality Matrix.xcm
...\...............\CG-Animation Matrix.xcm
...\...............\eqm_autogk_sharp.xcm
...\...............\eqm_avc_hr.cfg
...\...............\eqm_v1.xcm
...\...............\eqm_v3ehr.xcm
...\...............\eqm_v3hr.xcm
...\...............\eqm_v3lr.xcm
...\...............\eqm_v3uhr_rev2.xcm
...\...............\eqm_v3ulr_rev3.xcm
...\...............\hvs-best-picture.xcm
...\...............\hvs-better-picture.xcm
...\...............\hvs-good-picture.xcm
...\...............\Low Bitrate Matrix.xcm
...\...............\MPEG.xcm
...\...............\pvcd.xcm
...\...............\q_matrix.cfg
...\...............\q_matrix2.cfg
...\...............\q_matrix_def.cfg
...\...............\Soulhunters V3.xcm
...\...............\Soulhunters V5.xcm
...\...............\Standard.xcm
...\...............\Ultimate Matrix.xcm
...\...............\Ultra Low Bitrate Matrix.xcm
...\...............\Very Low Bitrate Matrix