File list (Check if you may need any files):
zoo_source\bin\glut32.dll
..........\cg.sln
..........\GL\glut.h
..........\glut32.lib
..........\models\dino\arm.sgf
..........\......\....\body.sgf
..........\......\....\eyes.sgf
..........\......\....\leg.sgf
..........\......\zoo.cgworld
..........\project\3dclasses.h
..........\.......\AutoArr.h
..........\.......\BoundingBox.h
..........\.......\Camera.cpp
..........\.......\Camera.h
..........\.......\CGDynamicObject.cpp
..........\.......\CGDynamicObject.h
..........\.......\CGFaceID.h
..........\.......\CGFaceTree.cpp
..........\.......\CGFaceTree.h
..........\.......\CGFaceTreeIterator.cpp
..........\.......\CGFaceTreeIterator.h
..........\.......\CGObject.cpp
..........\.......\CGObject.h
..........\.......\CGPath.cpp
..........\.......\CGPath.h
..........\.......\CGPortal.cpp
..........\.......\CGPortal.h
..........\.......\CGRoom.cpp
..........\.......\CGRoom.h
..........\.......\CGTexture.cpp
..........\.......\CGTexture.h
..........\.......\CGWorld.cpp
..........\.......\CGWorld.h
..........\.......\CollisionTester.cpp
..........\.......\CollisionTester.h
..........\.......\DataFile.cpp
..........\.......\DataFile.h
..........\.......\Dino.cpp
..........\.......\Dino.h
..........\.......\DisallowCopy.h
..........\.......\Face.h
..........\.......\FaceRenderer.h
..........\.......\Frustum.cpp
..........\.......\Frustum.h
..........\.......\InputManager.cpp
..........\.......\InputManager.h
..........\.......\Light.h
..........\.......\main.cpp
..........\.......\Model.cpp
..........\.......\Model.h
..........\.......\ModelPart.cpp
..........\.......\ModelPart.h
..........\.......\NodeSelector.h
..........\.......\Plane.h
..........\.......\PlaneClipper.h
..........\.......\PointAverager.h
..........\.......\PortalEngine.cpp
..........\.......\PortalEngine.h
..........\.......\PortalNodeSelector.h
..........\.......\project.vcproj
..........\.......\PtrList.h
..........\.......\Ray.h
..........\.......\SkyMap.cpp
..........\.......\SkyMap.h
..........\.......\Statistics.cpp
..........\.......\Statistics.h
..........\.......\Timer.h
..........\.......\Triangle.h
..........\.......\TriangleIterator.h
..........\.......\util.h
..........\.......\Vector.h
..........\.......\Vertex.h
..........\textures\Alu.rgb
..........\........\AqBackLightingMap.rgb
..........\........\AqGateLightingMap.rgb
..........\........\AqGroundLightingMap.rgb
..........\........\AqRock1LightingMap.rgb
..........\........\AqRock2LightingMap.rgb
..........\........\AqRoomBackLightingMap.rgb
..........\........\AqRoomGroundLightingMap.rgb
..........\........\AqRoomLeftLightingMap.rgb
..........\........\AqRoomRightLightingMap.rgb
..........\........\AqRoomTopLightingMap.rgb
..........\........\AqStairsLightingMap.rgb
..........\........\AqStairsTopLightingMap.rgb
..........\........\AqStairWallLeftLightingMap.rgb
..........\........\AqStairWallRightLightingMap.rgb
..........\........\AqWallLightingMap.rgb
..........\........\Asphalt.rgb
..........\........\BirdBody.rgb
..........\........\BirdNose.rgb
..........\........\BirdWallLightingMap.rgb
..........\........\BlueMarble.rgb
..........\........\BlueRev.rgb
..........\........\BodyLightingMap.rgb
..........\........\BoomgrasLightingMap.rgb
..........\........\BoomLightingMap.rgb
..........\........\Box01LightingMap.rgb
..........\........\Box02LightingMap.rgb
..........\........\BrokenWall.rgb