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Title: tuxiangchuli Download
 Description: The various methods of digital image processing, image smoothing, image sharpening, edge enhancement, feature extraction, packaging all kinds of image processing algorithms. For images learners have great practical value.
 Downloaders recently: [More information of uploader yaleif]
 To Search:
  • [1] - vc code on the neighborhood averaging me
  • [HW1] - The program achieved the use of histogra
File list (Check if you may need any files):
tuxiangchuli\dibapi.cpp
............\dibapi.h
............\源代码\cdib.cpp
............\......\cdib.h
............\......\cDlgMorphClose.cpp
............\......\cDlgMorphClose.h
............\......\cDlgMorphDilation.cpp
............\......\cDlgMorphDilation.h
............\......\cDlgMorphErosion.cpp
............\......\cDlgMorphErosion.h
............\......\cDlgMorphOpen.cpp
............\......\cDlgMorphOpen.h
............\......\ch1_1.aps
............\......\ch1_1.clw
............\......\ch1_1.cpp
............\......\ch1_1.dsp
............\......\ch1_1.dsw
............\......\ch1_1.h
............\......\ch1_1.ncb
............\......\ch1_1.opt
............\......\ch1_1.plg
............\......\ch1_1.rc
............\......\ch1_1.rc.bak
............\......\ch1_1Doc.cpp
............\......\ch1_1Doc.h
............\......\ch1_1View.cpp
............\......\ch1_1View.h
............\......\ChildFrm.cpp
............\......\ChildFrm.h
............\......\ColorTable.h
............\......\Debug\cDlgMorphClose.obj
............\......\.....\cDlgMorphClose.sbr
............\......\.....\cDlgMorphDilation.obj
............\......\.....\cDlgMorphDilation.sbr
............\......\.....\cDlgMorphErosion.obj
............\......\.....\cDlgMorphErosion.sbr
............\......\.....\cDlgMorphOpen.obj
............\......\.....\cDlgMorphOpen.sbr
............\......\.....\ch1_1.bsc
............\......\.....\ch1_1.exe
............\......\.....\ch1_1.ilk
............\......\.....\ch1_1.obj
............\......\.....\ch1_1.pch
............\......\.....\ch1_1.pdb
............\......\.....\ch1_1.res
............\......\.....\ch1_1.sbr
............\......\.....\ch1_1Doc.obj
............\......\.....\ch1_1Doc.sbr
............\......\.....\ch1_1View.obj
............\......\.....\ch1_1View.sbr
............\......\.....\ChildFrm.obj
............\......\.....\ChildFrm.sbr
............\......\.....\detect.obj
............\......\.....\detect.sbr
............\......\.....\DIBAPI.obj
............\......\.....\DIBAPI.sbr
............\......\.....\DlgCodeGIF.obj
............\......\.....\DlgCodeGIF.sbr
............\......\.....\DlgColor.obj
............\......\.....\DlgColor.sbr
............\......\.....\DlgGeoRota.obj
............\......\.....\DlgGeoRota.sbr
............\......\.....\DlgGeoTran.obj
............\......\.....\DlgGeoTran.sbr
............\......\.....\DlgGeoZoom.obj
............\......\.....\DlgGeoZoom.sbr
............\......\.....\DlgHuffman.obj
............\......\.....\DlgHuffman.sbr
............\......\.....\DlgIntensity.obj
............\......\.....\DlgIntensity.sbr
............\......\.....\DlgLinerPara.obj
............\......\.....\DlgLinerPara.sbr
............\......\.....\DlgMidFilter.obj
............\......\.....\DlgMidFilter.sbr
............\......\.....\DlgPointStre.obj
............\......\.....\DlgPointStre.sbr
............\......\.....\DlgPointThre.obj
............\......\.....\DlgPointThre.sbr
............\......\.....\DlgPointWin.obj
............\......\.....\DlgPointWin.sbr
............\......\.....\DlgShannon.obj
............\......\.....\DlgShannon.sbr
............\......\.....\DlgSharpThre.obj
............\......\.....\DlgSharpThre.sbr
............\......\.....\DlgSmooth.obj
............\......\.....\DlgSmooth.sbr
............\......\.....\edgecontour.obj
............\......\.....\edgecontour.sbr
............\......\.....\FreTrans.obj
............\......\.....\FreTrans.sbr
............\......\.....\geotrans.obj
............\......\.....\geotrans.sbr
............\......\.....\GIFAPI.obj
............\......\.....\GIFAPI.sbr
............\......\.....\MainFrm.obj
............\......\.....\MainFrm.sbr
............\......\.....\morph.obj
............\......\.....\morph.sbr
............\......\.....\PointTrans.obj
............\......\.....\PointTrans.sbr
    

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