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Title: Maya2dts_skinned_mesh_tutorial Download
 Description: The model and animation from Maya into Torque tutorial Steps: 1. Set up Maya’s workspace to work with Torque 2. Create you character model 3. Triangulate your model 4. Freeze transformations on all geometry 5. Delete model history 6. UV mapping the model 7. Create LOD meshes (optional) 8. Naming the model parts for LOD identification 9. Rigging and skinning your model 10.Adding special nodes 11.Adding collision meshes and LOS meshes 12.Embedding your model in the Torque hierarchy 13.Registering any LOD meshes 14.Modifying the hierarchy 15.Creating a bounding box 16.Animating the model 17.Creating a configuration file 18.Exporting the model
 To Search: maya
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Maya2dts_skinned_mesh_tutorial.pdf
    

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