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Title: lifangti Download
 Description: Writing program for a year, the program again after completing D3D changes, but due to low efficiency of GUI rendering, but also have no value. So keep to the present. Procedures used SetPixel () to map out a color-based cube. The report is organized around the theme of freedom of view cube, respectively, to achieve the theoretical description (the vertex of various conversion), to achieve the program structure, realizing key code process. Described in the introduction Graphics object of study, the reasons for the emergence of graphics, use of graphics. Then the game from the specific knowledge related to the specific description of graphics the premise of development and use of graphics, and art. Among the individual work, introduced the report of the procedures for the implementation principle. Were that the graphics from the 3D coordinates of the object model of how to transform vertices after the final show to get the desired color on the screen three-dimensional effect. Po
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