Description: The experimental design of a simple table tennis game. It can be two people play games, game rules are as follows:
1. Too early to hit the ball, the other wins.
2. Every shot, the ball flying out of bounds if the other side wins.
Experiment with six states on behalf of the trajectories of table tennis, two output signals indicative winning side, two sides of the ball on behalf of the input signal
Film, a reset signal for the reset and ready to serve. Hitting a low effective input signal. It is because the letter within the switch in about 20ms
No. of instability, there is the so-called "switch jitter" will generate multiple pulses affect the normal operation of the circuit. Therefore, with switch input
Design requirements for image stabilization processing, in this experiment can be hit 2Hz sampling clock signal to achieve anti-shake.
To Search:
- [jhvhjhk] - table tennis game Experimental Report :
- [vga_moving_pixel] - The project in the VGA display to show a
- [pingpangchengxu] - Linux embedded system based on the simul
- [Racinggame] - Racing game, VHDL digital system design,
- [tennis] - The two table tennis table tennis game c
File list (Check if you may need any files):
pingpang\LIB.DLS
........\pingpang.acf
........\pingpang.fit
........\pingpang.hif
........\pingpang.jam
........\pingpang.jbc
........\pingpang.mmf
........\pingpang.ndb
........\pingpang.pin
........\pingpang.pof
........\pingpang.rpt
........\pingpang.scf
........\pingpang.snf
........\PINGPANG.sym
........\pingpang.vhd
........\U4156628.DLS
........\U5548199.DLS
........\U9242344.DLS
pingpang