Description: GDI game framework, which has state management, and tools package
To Search:
- [GBoot_VCSim] - A User s graduation project is a graphic
- [my_rpg] - Collision detection. People fixed mobile
File list (Check if you may need any files):
PaoPaoLong\debug\PaoPaoLong.exe
..........\.....\PaoPaoLong.ilk
..........\.....\PaoPaoLong.pdb
..........\PaoPaoLong\$CONOUT
..........\..........\Bullet.cpp
..........\..........\Bullet.h
..........\..........\C2DObject.cpp
..........\..........\C2DObject.h
..........\..........\Debug\BuildLog.htm
..........\..........\.....\Bullet.obj
..........\..........\.....\C2DObject.obj
..........\..........\.....\DrawTools.obj
..........\..........\.....\Game.obj
..........\..........\.....\GameMap.obj
..........\..........\.....\GameStage.obj
..........\..........\.....\GameStage_Game_1.obj
..........\..........\.....\GameStage_Login.obj
..........\..........\.....\MoveObject.obj
..........\..........\.....\mt.dep
..........\..........\.....\PaoPaoLong.exe.embed.manifest
..........\..........\.....\PaoPaoLong.exe.embed.manifest.res
..........\..........\.....\PaoPaoLong.exe.intermediate.manifest
..........\..........\.....\PaoPaoLong.obj
..........\..........\.....\PaoPaoLong.pch
..........\..........\.....\PaoPaoLong.res
..........\..........\.....\Player.obj
..........\..........\.....\SenceManager.obj
..........\..........\.....\stdafx.obj
..........\..........\.....\vc80.idb
..........\..........\.....\vc80.pdb
..........\..........\DoubleBuffer.h
..........\..........\DrawTools.cpp
..........\..........\DrawTools.h
..........\..........\Game.cpp
..........\..........\Game.h
..........\..........\GameMap.cpp
..........\..........\GameMap.h
..........\..........\GameStage.cpp
..........\..........\GameStage.h
..........\..........\GameStage_Game_1.cpp
..........\..........\GameStage_Game_1.h
..........\..........\GameStage_Login.cpp
..........\..........\GameStage_Login.h
..........\..........\MoveObject.cpp
..........\..........\MoveObject.h
..........\..........\PaoPaoLong.aps
..........\..........\PaoPaoLong.cpp
..........\..........\PaoPaoLong.h
..........\..........\PaoPaoLong.ico
..........\..........\PaoPaoLong.rc
..........\..........\PaoPaoLong.vcproj
..........\..........\PaoPaoLong.vcproj.DANIEL.Administrator.user
..........\..........\PaoPaoLong.vcproj.PC-200908182125.huangjie.user
..........\..........\PaoPaoLong.vcproj.PC-20100318GJCO.Administrator.user
..........\..........\Player.cpp
..........\..........\Player.h
..........\..........\ReadMe.txt
..........\..........\Resource.h
..........\..........\SenceManager.cpp
..........\..........\SenceManager.h
..........\..........\small.ico
..........\..........\stdafx.cpp
..........\..........\stdafx.h
..........\PaoPaoLong.ncb
..........\PaoPaoLong.sln
..........\PaoPaoLong.suo
..........\Res\Bullet\Bullet1.bmp
..........\...\map\map0.bmp
..........\...\...\Place.bmp
..........\...\...\地图1.bmp
..........\...\Role\08.bmp
..........\...\....\09.bmp
..........\...\....\1111.bmp
..........\...\....\17.bmp
..........\...\....\21.bmp
..........\...\....\4.bmp
..........\...\....\npc00.bmp
..........\...\....\npc01.bmp
..........\...\....\player1.bmp
..........\...\....\sheep.bmp
..........\...\....\吸血伯爵.bmp
..........\...\....\炎狼.bmp
..........\...\....\猪.bmp
..........\...\....\蛇精.bmp
..........\PaoPaoLong\Debug
..........\Res\Bullet
..........\...\map
..........\...\Role
..........\debug
..........\PaoPaoLong
..........\Res
PaoPaoLong