Description: OpenGL Implementation of Gaussian function, using VC++ development environment, to achieve three-dimensional display
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Gauss型函数\myproject2\ChildFrm.cpp
...........\..........\ChildFrm.h
...........\..........\Debug\ChildFrm.obj
...........\..........\.....\MainFrm.obj
...........\..........\.....\myproject2.exe
...........\..........\.....\myproject2.ilk
...........\..........\.....\myproject2.obj
...........\..........\.....\myproject2.pch
...........\..........\.....\myproject2.pdb
...........\..........\.....\myproject2.res
...........\..........\.....\myproject2Doc.obj
...........\..........\.....\myproject2View.obj
...........\..........\.....\StdAfx.obj
...........\..........\.....\vc60.idb
...........\..........\.....\vc60.pdb
...........\..........\MainFrm.cpp
...........\..........\MainFrm.h
...........\..........\myproject2.aps
...........\..........\myproject2.clw
...........\..........\myproject2.cpp
...........\..........\myproject2.dsp
...........\..........\myproject2.dsw
...........\..........\myproject2.h
...........\..........\myproject2.ncb
...........\..........\myproject2.opt
...........\..........\myproject2.plg
...........\..........\myproject2.rc
...........\..........\myproject2Doc.cpp
...........\..........\myproject2Doc.h
...........\..........\myproject2View.cpp
...........\..........\myproject2View.h
...........\..........\ReadMe.txt
...........\..........\res\myproject2.ico
...........\..........\...\myproject2.rc2
...........\..........\...\myproject2Doc.ico
...........\..........\...\Toolbar.bmp
...........\..........\Resource.h
...........\..........\StdAfx.cpp
...........\..........\StdAfx.h
...........\..........\Debug
...........\..........\res
...........\myproject2
Gauss型函数