Description: RayCasting algorithm, through the transparency settings, rendering the unit ball. Procedures including the data generation of the unit sphere.
File list (Check if you may need any files):
raycasting
..........\Visualzation.exe
..........\源代码
..........\......\debug
..........\......\Visualzation
..........\......\............\Debug
..........\......\............\.....\BuildLog.htm
..........\......\............\.....\main.obj
..........\......\............\.....\mt.dep
..........\......\............\.....\vc80.idb
..........\......\............\.....\vc80.pdb
..........\......\............\.....\Visualzation.exe.embed.manifest
..........\......\............\.....\Visualzation.exe.embed.manifest.res
..........\......\............\.....\Visualzation.exe.intermediate.manifest
..........\......\............\main.cpp
..........\......\............\mathstypes.h
..........\......\............\vec3.h
..........\......\............\Visualzation.vcproj
..........\......\............\Visualzation.vcproj.BUAA-5320B90A2C.Administrator.user
..........\......\Visualzation.ncb
..........\......\Visualzation.sln
..........\......\Visualzation.suo
..........\程序说明.doc