Description: OpenGL 3-D simulation of a space model, VC++ source code implementation, a simulated three-dimensional view, with the mouse will change the view, VC++6 compiler directly under the code, only this reference.
File list (Check if you may need any files):
MyOpenGL\DlgAbout.cpp
........\DlgAbout.h
........\filestructure.txt
........\FormCommandView.cpp
........\FormCommandView.h
........\GALLERY.LK
........\HOUSE.LK
........\IMAGES\128x128_1.bmp
........\......\128x128_2.bmp
........\......\128x128_3.bmp
........\......\128x128_4.bmp
........\......\KB.BMP
........\......\LACK2.BMP
........\......\MB04.BMP
........\......\PINE.BMP
........\......\ROSEWD.BMP
........\......\SUNSET.BMP
........\......\Thumbs.db
........\MAIN.CPP
........\MainFrm.cpp
........\MainFrm.h
........\MYROOM1.LK
........\MYROOM4.LK
........\newrender.c
........\newrender.cpp
........\RADIO.H
........\Readme.txt
........\Readme2.txt
........\RenderView.cpp
........\RenderView.h
........\.ES\A.DAT
........\...\Tex000.bmp
........\...\Tex001.bmp
........\...\Tex002.bmp
........\...\Tex003.bmp
........\...\Tex004.bmp
........\...\Tex005.bmp
........\...\TEXTURE.BMP
........\...\TOOL.ICO
........\...\TOOL.RC2
........\...\TOOLBAR.BMP
........\...\TOOLDOC.ICO
........\RESOURCE.H
........\ROOM.ED
........\ROOM.LK
........\Room.ncb
........\Room.opt
........\Room.plg
........\ROOM1.LK
........\ROOM2.LK
........\rwrgb.txt
........\SIMPLE.LK
........\STDAFX.CPP
........\STDAFX.H
........\TEXTURE.CPP
........\Tool.aps
........\TOOL.CLW
........\TOOL.CPP
........\Tool.dsp
........\TOOL.DSW
........\TOOL.H
........\TOOL.MAK
........\Tool.rc
........\TOOLDOC.CPP
........\TOOLDOC.H
........\IMAGES
........\RES
MyOpenGL