Description: In the three-dimensional environments, the axis of rotation to achieve accurate three-dimensional rotation that is the right key. By changing the mouse position is converted to an auxiliary two-dimensional coordinate system in three young rotation axis and rotation angle of the shaft further in the world coordinate system representation, and using counter-rotating around the rotation axis observation point in the method implemented in OpenGL using the mouse to rotate three-dimensional scene any interactive features.
To Search:
- [coordinate] - Plane coordinates into world coordinates
- [solarsystem] - In the solar system opengl rendering, us
- [D3DITEM01] - Simple rpg game inside the function have
- [view2] - Realize a mouse model, rotate the model
- [TestCore1[1].3b] - opengl realize three-dimensional rotatio
- [lesson06] - load opengl texture. A cube, you can rot
- [intercontrol] - Interactive control of OpenGL demo code
- [double] - opengl
- [3DShow] - I need to in order to image processing a
- [MyOpenGL] - OpenGL 3-D simulation of a space model,
File list (Check if you may need any files):
OpenGL中交互式任意旋转三维场景的实现.pdf