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Title: 20104226553336 Download
 Description: 1. Join the controller (in the file UPhysics2DControllers in), can achieve buoyancy, wind, gravity field, explosion, damping effect. One effect of the wind and the explosion of the original C++ version does not have. What new ideas you can contact me for box2D Delphi add more controllers to achieve more physical effects. 2. Add the unit UPhysics2DPolygonTool, the segmentation of an arbitrary polygon (triangulation). Can box2D support any number of edges of polygons and polygon objects. This is part of the current demo has not yet completed, a foreign friend is making.
 Downloaders recently: [More information of uploader wangyoug]
File list (Check if you may need any files):
Demos\Simple\delete.bat
.....\......\Simple.dof
.....\......\Simple.dpr
.....\......\Simple.dproj
.....\......\Simple.identcache
.....\......\Simple.res
.....\......\UPhysicsDebug.ddp
.....\......\UPhysicsDebug.dfm
.....\......\UPhysicsDebug.pas
.....\TestBed\delete.bat
.....\.......\TestBed.dof
.....\.......\TestBed.dpr
.....\.......\TestBed.dproj
.....\.......\TestBed.exe
.....\.......\TestBed.identcache
.....\.......\TestBed.res
.....\.......\....s\delete.bat
.....\.......\.....\UApplyForce.pas
.....\.......\.....\UBodyTypes.pas
.....\.......\.....\UBreakable.pas
.....\.......\.....\UBridge.pas
.....\.......\.....\UBuoyancyController.pas
.....\.......\.....\UCantilever.pas
.....\.......\.....\UChain.pas
.....\.......\.....\UCharacterCollision.pas
.....\.......\.....\UCollisionFiltering.pas
.....\.......\.....\UCollisionProcessing.pas
.....\.......\.....\UCompoundShapes.pas
.....\.......\.....\UConfined.pas
.....\.......\.....\UContinuousTest.pas
.....\.......\.....\UDistanceTest.pas
.....\.......\.....\UDominos.pas
.....\.......\.....\UDynamicTreeTest.pas
.....\.......\.....\UEdgeShapes.pas
.....\.......\.....\UElasticBody.pas
.....\.......\.....\UExplosion.pas
.....\.......\.....\UFixedJoint.pas
.....\.......\.....\UGears.pas
.....\.......\.....\UGraviation.pas
.....\.......\.....\ULineJoint.pas
.....\.......\.....\UMotorsAndLimits.pas
.....\.......\.....\UOneSidedPlatform.pas
.....\.......\.....\UPolyCollision.pas
.....\.......\.....\UPolyShapes.pas
.....\.......\.....\UPrismatic.pas
.....\.......\.....\UPulleys.pas
.....\.......\.....\UPyramid.pas
.....\.......\.....\URayCast.pas
.....\.......\.....\URestitution.pas
.....\.......\.....\URopeInWind.pas
.....\.......\.....\USensorTest.pas
.....\.......\.....\UShapeEditing.pas
.....\.......\.....\USliderCrank.pas
.....\.......\.....\USphereStack.pas
.....\.......\.....\UTerrainBox.pas
.....\.......\.....\UTheoJansen.pas
.....\.......\.....\UTimeOfImpact.pas
.....\.......\.....\UVaryingFriction.pas
.....\.......\.....\UVaryingRestitution.pas
.....\.......\.....\UVerticalStack.pas
.....\.......\.....\UWeb.pas
.....\.......\UMain.ddp
.....\.......\UMain.dfm
.....\.......\UMain.pas
OpenGL Canvas\delete.bat
.............\OpenGLCanvas.inc
.............\UOpenGLCanvas.pas
.............\UOpenGLCanvasGDIP.pas
Physics2D\delete.bat
.........\MSTimer.pas
.........\Physics2D.inc
.........\UPhysics2D.pas
.........\UPhysics2DControllers.pas
.........\UPhysics2DHelper.pas
.........\UPhysics2DPolygonTool.pas
.........\UPhysics2DTypes.pas
Demos\TestBed\Tests
.....\Simple
.....\TestBed
Demos
OpenGL Canvas
Physics2D
    

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