Description: Small terrain walkthrough system, to achieve quadtree LOD terrain, fog
- [OPENGL_LOD] - OpenGL Lod
- [Terrain] - Simple rendering of the terrain, the use
- [QuadTreeDemo] - Of a foreigner for quadtree example of t
- [OpenGLMesh] - This is very good.It will help you .
- [garden_images] - This is a DEMO. Application of virtual r
- [terrain] - Terrain rendering with OPGL achieve a .2
File list (Check if you may need any files):
地形漫游系统\DXUT\Core\dpiaware.manifest
............\....\....\DXUT.cpp
............\....\....\DXUT.h
............\....\....\DXUTCore_2005.ncb
............\....\....\DXUTCore_2005.sln
............\....\....\DXUTCore_2005.suo
............\....\....\DXUTCore_2005.vcproj
............\....\....\DXUTCore_2005.vcproj.苏航.Administrator.user
............\....\....\DXUTCore_2008.sln
............\....\....\DXUTCore_2008.vcproj
............\....\....\DXUTenum.cpp
............\....\....\DXUTenum.h
............\....\....\DXUTmisc.cpp
............\....\....\DXUTmisc.h
............\....\Optional\directx.ico
............\....\........\DXUTcamera.cpp
............\....\........\DXUTcamera.h
............\....\........\DXUTgui.cpp
............\....\........\DXUTgui.h
............\....\........\DXUTguiIME.cpp
............\....\........\DXUTguiIME.h
............\....\........\DXUTLockFreePipe.h
............\....\........\DXUTOptional_2005.sln
............\....\........\DXUTOptional_2005.vcproj
............\....\........\DXUTOptional_2008.sln
............\....\........\DXUTOptional_2008.vcproj
............\....\........\DXUTres.cpp
............\....\........\DXUTres.h
............\....\........\DXUTsettingsdlg.cpp
............\....\........\DXUTsettingsdlg.h
............\....\........\DXUTShapes.cpp
............\....\........\DXUTShapes.h
............\....\........\ImeUi.cpp
............\....\........\ImeUi.h
............\....\........\SDKmesh.cpp
............\....\........\SDKmesh.h
............\....\........\SDKmisc.cpp
............\....\........\SDKmisc.h
............\....\........\SDKsound.cpp
............\....\........\SDKsound.h
............\....\........\SDKwavefile.cpp
............\....\........\SDKwavefile.h
............\miniDXUT\Debug\BuildLog.htm
............\........\.....\dxstdafx.obj
............\........\.....\DXUT.lib
............\........\.....\DXUT.obj
............\........\.....\DXUT.pch
............\........\.....\DXUTenum.obj
............\........\.....\DXUTgui.obj
............\........\.....\DXUTMesh.obj
............\........\.....\DXUTmisc.obj
............\........\.....\DXUTRes.obj
............\........\.....\DXUTSettingsDlg.obj
............\........\.....\DXUTsound.obj
............\........\.....\vc80.idb
............\........\.....\vc80.pdb
............\........\dxstdafx.cpp
............\........\dxstdafx.h
............\........\DXUT.cpp
............\........\DXUT.h
............\........\DXUTenum.cpp
............\........\DXUTenum.h
............\........\DXUTgui.cpp
............\........\DXUTgui.h
............\........\DXUTMesh.cpp
............\........\DXUTMesh.h
............\........\DXUTmisc.cpp
............\........\DXUTmisc.h
............\........\DXUTRes.cpp
............\........\DXUTRes.h
............\........\DXUTSettingsDlg.cpp
............\........\DXUTSettingsDlg.h
............\........\DXUTsound.cpp
............\........\DXUTsound.h
............\........\DXUT_2003.vcproj
............\........\DXUT_2005.vcproj
............\........\DXUT_2005.vcproj.苏航.Administrator.user
............\........\miniDXUT_2003.vcproj
............\........\miniDXUT_2005.vcproj
............\........\miniDXUT_2005.vcproj.苏航.Administrator.user
............\........\ReadMe.txt
............\........\Win32\Debug\BuildLog.htm
............\........\.....\.....\DXUT.obj
............\........\.....\.....\DXUTenum.obj
............\........\.....\.....\DXUTmisc.obj
............\........\.....\.....\miniDXUT.lib
............\........\.....\.....\vc80.idb
............\........\.....\.....\vc80.pdb
............\........\.....\Release\BuildLog.htm
............\........\.....\.......\DXUT.obj
............\........\.....\.......\DXUTenum.obj
............\........\.....\.......\DXUTmisc.obj
............\........\.....\.......\miniDXUT.lib
............\........\.....\.......\vc80.idb
............\........\.....\.......\vc80.pdb
............\UpgradeLog.XML
............\ZFXDream\d3dUtility.cpp
............\........\d3dUtility.h
............\........\Debug\BuildLog.htm
............\........\.....\d3dUtility.obj