Description: This projects focus on writing a simple lightweight C++ software development kit for the game "Mass Effect 2" from BioWare. No scripting or native development kit have been provided, so this project is based on information gathered from reverse engineering the engine core (it s based on Unreal technology).
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File list (Check if you may need any files):
me2-cpp-sdk\check_mod\check_mod.cpp
...........\.........\check_mod.h
...........\.........\check_mod.vcproj
...........\.........\dllmain.cpp
...........\.........\ReadMe.txt
...........\.........\stdafx.cpp
...........\.........\stdafx.h
...........\.........\targetver.h
...........\demo_mod\demo_mod.cpp
...........\........\demo_mod.h
...........\........\demo_mod.vcproj
...........\........\dllmain.cpp
...........\........\ReadMe.txt
...........\........\stdafx.cpp
...........\........\stdafx.h
...........\........\targetver.h
...........\generator_mod\dllmain.cpp
...........\.............\generator_mod.cpp
...........\.............\generator_mod.h
...........\.............\generator_mod.vcproj
...........\.............\ReadMe.txt
...........\.............\stdafx.cpp
...........\.............\stdafx.h
...........\.............\targetver.h
...........\launcher\launcher.cpp
...........\........\launcher.vcproj
...........\........\ReadMe.txt
...........\........\stdafx.cpp
...........\........\stdafx.h
...........\........\targetver.h
...........\.ibrary\inc\unreal_base.h
...........\.......\...\unreal_check.h
...........\.......\...\unreal_class.h
...........\.......\...\unreal_const.h
...........\.......\...\unreal_core.h
...........\.......\...\unreal_enum.h
...........\.......\...\unreal_field.h
...........\.......\...\unreal_function.h
...........\.......\...\unreal_mod.h
...........\.......\...\unreal_name.h
...........\.......\...\unreal_object.h
...........\.......\...\unreal_offsets.h
...........\.......\...\unreal_property.h
...........\.......\...\unreal_sdk.h
...........\.......\...\unreal_sdk_generator.h
...........\.......\...\unreal_singleton.h
...........\.......\...\unreal_state.h
...........\.......\...\unreal_string.h
...........\.......\...\unreal_struct.h
...........\.......\...\unreal_templates.h
...........\.......\library.vcproj
...........\.......\ReadMe.txt
...........\.......\src\unreal_core.cpp
...........\.......\...\unreal_implement_classes.cpp
...........\.......\...\unreal_name.cpp
...........\.......\...\unreal_object.cpp
...........\.......\...\unreal_offsets.cpp
...........\.......\...\unreal_property.cpp
...........\.......\...\unreal_sdk.cpp
...........\.......\...\unreal_sdk_generator.cpp
...........\.......\stdafx.cpp
...........\.......\stdafx.h
...........\.......\targetver.h
...........\me2-cpp-sdk.sln
...........\..._sdk\unreal_game_BIOC_Materials.cpp
...........\.......\unreal_game_BIOC_Materials.h
...........\.......\unreal_game_Core.cpp
...........\.......\unreal_game_Core.h
...........\.......\unreal_game_Engine.cpp
...........\.......\unreal_game_Engine.h
...........\.......\unreal_game_GameFramework.cpp
...........\.......\unreal_game_GameFramework.h
...........\.......\unreal_game_GFxUI.cpp
...........\.......\unreal_game_GFxUI.h
...........\.......\unreal_game_global.h
...........\.......\unreal_game_IpDrv.cpp
...........\.......\unreal_game_IpDrv.h
...........\.......\unreal_game_OnlineSubsystemPC.cpp
...........\.......\unreal_game_OnlineSubsystemPC.h
...........\.......\unreal_game_PlotManager.cpp
...........\.......\unreal_game_PlotManager.h
...........\.......\unreal_game_PlotManagerMap.cpp
...........\.......\unreal_game_PlotManagerMap.h
...........\.......\unreal_game_SFXGame.cpp
...........\.......\unreal_game_SFXGame.h
...........\.......\unreal_game_SFXGameContent.cpp
...........\.......\unreal_game_SFXGameContent.h
...........\.......\unreal_game_SFXGameContentDLC_PRE_DA.cpp
...........\.......\unreal_game_SFXGameContentDLC_PRE_DA.h
...........\.......\unreal_game_SFXGameContent_Bonuses.cpp
...........\.......\unreal_game_SFXGameContent_Bonuses.h
...........\.......\unreal_game_SFXGameContent_Inventory.cpp
...........\.......\unreal_game_SFXGameContent_Inventory.h
...........\.......\unreal_game_SFXGameContent_Powers.cpp
...........\.......\unreal_game_SFXGameContent_Powers.h
...........\.......\unreal_game_SFXGameDLC_PRE_Cerberus.cpp
...........\.......\unreal_game_SFXGameDLC_PRE_Cerberus.h
...........\.......\unreal_game_SFXGamePawns.cpp
...........\......