Filename | Size | Date |
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6 五子棋游戏人机对弈√\01 五子棋\bugs.txt |
......................\.........\FiveChess\FiveChess.aps |
......................\.........\.........\FiveChess.clw |
......................\.........\.........\FiveChess.cpp |
......................\.........\.........\FiveChess.dsp |
......................\.........\.........\FiveChess.dsw |
......................\.........\.........\FiveChess.exe |
......................\.........\.........\FiveChess.h |
......................\.........\.........\FiveChess.ncb |
......................\.........\.........\FiveChess.opt |
......................\.........\.........\FiveChess.plg |
......................\.........\.........\FiveChess.rc |
......................\.........\.........\FiveChessDoc.cpp |
......................\.........\.........\FiveChessDoc.h |
......................\.........\.........\FiveChessView.cpp |
......................\.........\.........\FiveChessView.h |
......................\.........\.........\MainFrm.cpp |
......................\.........\.........\MainFrm.h |
......................\.........\.........\ReadMe.txt |
......................\.........\.........\res\black.bmp |
......................\.........\.........\...\blackchess.bmp |
......................\.........\.........\...\board.bmp |
......................\.........\.........\...\board(二维数组).bmp |
......................\.........\.........\...\board(二维数组)备份.bmp |
......................\.........\.........\...\board(正规).bmp |
......................\.........\.........\...\FiveChess.ico |
......................\.........\.........\...\FiveChess.rc2 |
......................\.........\.........\...\FiveChessDoc.ico |
......................\.........\.........\...\lastblack.bmp |
......................\.........\.........\...\lastwhite.bmp |
......................\.........\.........\...\Thumbs.db |
......................\.........\.........\...\Toolbar.bmp |
......................\.........\.........\...\whitechess.bmp |
......................\.........\.........\resource.h |
......................\.........\.........\StdAfx.cpp |
......................\.........\.........\StdAfx.h |
......................\.2 图片\Thumbs.db |
......................\.......\Win数组的解释.tif |
......................\.......\Win数组的解释.vsd |
......................\.......\三维数组的理解.tif |
......................\.......\三维数组的理解.vsd |
......................\.......\博弈树.tif |
......................\.......\博弈树.vsd |
......................\.......\坐标系与二维数组.tif |
......................\.......\坐标系与二维数组.vsd |
......................\.......\成“5”.tif |
......................\.......\成“5”.vsd |
......................\.......\极大极小算法思路.tif |
......................\.......\极大极小算法思路.vsd |
......................\.......\棋盘1(更好理解).tif |
......................\.......\棋盘1(更好理解).vsd |
......................\.......\棋盘2.tif |
......................\.......\棋盘2.vsd |
......................\.......\第000~164个成5的位置.tif |
......................\.......\第000~164个成5的位置.vsd |
......................\.......\第165~329个成5的位置.tif |
......................\.......\第165~329个成5的位置.vsd |
......................\.......\第330~450个成5的位置.tif |
......................\.......\第330~450个成5的位置.vsd |
......................\.......\第451~571个成5的位置.tif |
......................\.......\第451~571个成5的位置.vsd |
......................\.......\计算机下子策略的理解\01 第4手计算机将选择一个最佳位置下子.bmp |
......................\.......\....................\02 如果计算机在(0 | 0)位置下子,则玩家在(6 | 7)位置下子最佳,得分-155分为最小.bmp |
......................\.......\....................\03 如果计算机在(0 | 1)位置下子,则玩家在(6 | 7)位置下子最佳,得分-155分为最小.bmp |
......................\.......\....................\04 如果计算机在(9 | 6)位置下子,则玩家在(6 | 7)位置下子最佳,得分-155分为最小.bmp |
......................\.......\....................\05 如果计算机在(9 | 7)位置下子,则玩家在(4 | 7)位置下子最佳,得分-55分为最小.bmp |
......................\.......\....................\Thumbs.db |
......................\.......\计算机决策的基本思路.tif |
.......... |