Description: By using the gray level co-occurrence matrix method, loading BMP images, and to achieve the face image texture features were calculated
To Search:
- [aze] - It s just a test. Bla bla bla. I want th
- [GrayLevelCoMatrix] - gray level co-matrix source code,used fo
File list (Check if you may need any files):
图像的纹理分析应用实例\AddSampleDlg.cpp
......................\AddSampleDlg.h
......................\Debug\AddSampleDlg.obj
......................\.....\Dib.obj
......................\.....\GrayShow.obj
......................\.....\nrutil.obj
......................\.....\StdAfx.obj
......................\.....\Texture.exe
......................\.....\Texture.ilk
......................\.....\Texture.obj
......................\.....\Texture.pch
......................\.....\Texture.pdb
......................\.....\Texture.res
......................\.....\TextureDlg.obj
......................\.....\vc60.idb
......................\.....\vc60.pdb
......................\Dib.cpp
......................\Dib.h
......................\GrayShow.cpp
......................\GrayShow.h
......................\nrutil.cpp
......................\nrutil.h
......................\ReadMe.txt
......................\res\Texture.ico
......................\...\Texture.rc2
......................\resource.h
......................\StdAfx.cpp
......................\StdAfx.h
......................\Texture.aps
......................\Texture.clw
......................\Texture.cpp
......................\Texture.dsp
......................\Texture.dsw
......................\Texture.h
......................\Texture.ncb
......................\Texture.opt
......................\Texture.plg
......................\Texture.rc
......................\TextureDlg.cpp
......................\TextureDlg.h
......................\Debug
......................\res
图像的纹理分析应用实例