Description: Several three-dimensional ball dropped from the air, landed on the ground there is a rebound to go back and in a collision with the ground broke out sparks.
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File list (Check if you may need any files):
MYCOLLISION1\IMAGE.CPP
............\IMAGE.H
............\MAINFRM.CPP
............\MAINFRM.H
............\MATHEX.H
............\MATRIX33.CPP
............\MATRIX33.H
............\MYCOLLISION1.CLW
............\MYCOLLISION1.CPP
............\MYCOLLISION1.DSP
............\MYCOLLISION1.DSW
............\MYCOLLISION1.H
............\MYCOLLISION1.NCB
............\MYCOLLISION1.PLG
............\MYCOLLISION1.RC
............\MYCOLLISION1DOC.CPP
............\MYCOLLISION1DOC.H
............\MYCOLLISION1VIEW.CPP
............\MYCOLLISION1VIEW.H
............\README.TXT
............\RESOURCE.H
............\STDAFX.CPP
............\STDAFX.H
............\TRAY.CPP
............\TRAY.H
............\VECTOR.CPP
............\VECTOR.H
............\RES\MYCOLLISION1.ICO
............\...\MYCOLLISION1.RC2
............\...\MYCOLLISION1DOC.ICO
............\...\TOOLBAR.BMP
............\..LEASE\Image.obj
............\.......\MainFrm.obj
............\.......\Matrix33.obj
............\.......\MYCOLLISION1.EXE
............\.......\MyCollision1.obj
............\.......\MyCollision1.pch
............\.......\MyCollision1.res
............\.......\MyCollision1Doc.obj
............\.......\MyCollision1View.obj
............\.......\StdAfx.obj
............\.......\Tray.obj
............\.......\vc60.idb
............\.......\Vector.obj
............\.......\DATA\BODEN.BMP
............\.......\....\EXPLODE.WAV
............\.......\....\MARBLE.BMP
............\.......\....\SPARK.BMP
............\.......\....\WAND.BMP
............\DATA\BODEN.BMP
............\....\EXPLODE.WAV
............\....\MARBLE.BMP
............\....\SPARK.BMP
............\....\WAND.BMP
............\MYCOLLISION1.OPT
............\RELEASE\DATA
............\RES
............\RELEASE
............\DATA
MYCOLLISION1