Description: Features: Object-oriented programming, console-based C++ Gobang procedures, including the man-machine, and man-man Battle, the forbidden hand, undo, archiving function. AI algorithms quickly.
To Search:
- [wuziqi] - Gobang AI. Man-machine war. Screen is no
- [viterbi] - Viterbi Algorithm in soft decision
- [mc] - monte carlo fortran chengxu yuyan moni
- [Fivechess] - A welcome to play, AI algorithm to write
- [MyFive] - gobang
File list (Check if you may need any files):
FIR\record1.txt
...\FIR.dsw
...\FIR.ncb
...\FIR.plg
...\record2.txt
...\record.txt
...\Point.h
...\PeoPlayer.cpp
...\Point.cpp
...\Game.cpp
...\ChessBoard.h
...\StdAfx.cpp
...\StdAfx.h
...\AIPlayer.h
...\Player.cpp
...\PeoPlayer.h
...\Player.h
...\Draw.h
...\Draw.cpp
...\ChessBoard.cpp
...\FIR.CPP
...\FIR.dsp
...\Judge.h
...\Game.h
...\Debug\vc60.idb
...\.....\vc60.pdb
...\.....\AIPlayer.sbr
...\.....\ChessBoard.sbr
...\.....\ChessBoard.obj
...\.....\Draw.sbr
...\.....\Draw.obj
...\.....\FIR.sbr
...\.....\FIR.obj
...\.....\Game.sbr
...\.....\Game.obj
...\.....\Judge.sbr
...\.....\PeoPlayer.sbr
...\.....\PeoPlayer.obj
...\.....\Player.sbr
...\.....\Player.obj
...\.....\Point.sbr
...\.....\Point.obj
...\.....\StdAfx.sbr
...\.....\StdAfx.obj
...\.....\FIR.exe
...\.....\FIR.pdb
...\.....\FIR.bsc
...\.....\AIPlayer.obj
...\.....\FIR.ilk
...\.....\FIR.pch
...\.....\Judge.obj
...\AIPlayer.cpp
...\Judge.cpp
...\FIR.opt
...\Debug
FIR