Description: Rubik' s Cube, OPENGL applications, including switching perspective, this experimental procedure code
To Search:
- [gMaze] - vc, opengl games prepared by the Maze co
- [magiccube] - Functions/Classes:
- [MoFang.java] - This program USES the magic cube (MoFang
- [tablefootball] - err
- [3Dm] - Functions/Classes:
- [001] - OpenGL texture mapping: drawing axes, cu
- [skybox] - 3D models in a skybox cube house are fre
- [VB.net] - this is Mini Calculator vb.net
File list (Check if you may need any files):
Cube\AppInterface.cpp
....\AppInterface.h
....\BasicLayerMethod.h
....\BlockMethod.h
....\CoreRenderer.dsp
....\CoreRenderer.dsw
....\CoreRenderer.opt
....\CoreRenderer.plg
....\CoreRenderer.sln
....\CoreRenderer.suo
....\CoreRenderer.vcproj
....\Cube.cpp
....\Cube.h
....\CubeMapper.cpp
....\CubeMapper.h
....\CubePiece.cpp
....\CubePiece.h
....\CubeSolver.cpp
....\CubeSolver.h
....\data
....\....\BlackTex.bmp
....\....\CubePiece.x
....\....\CubeTex.bmp
....\Engine.cpp
....\Engine.h
....\GlennMethod.h
....\God.cpp
....\God.h
....\InstantThirdLayer.h
....\Main.h
....\MainControl.cpp
....\MainControl.h
....\MoveList.cpp
....\MoveList.h
....\Permutation.cpp
....\Permutation.h
....\Solution.cpp
....\Solution.h
....\SolutionStep.cpp
....\SolutionStep.h
....\XObject.cpp
....\XObject.h
....\CoreRenderer.exe