Description: Gobang stand-alone version, the network version of unity, the network version of the Single Battle, which can accommodate multiple-line
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File list (Check if you may need any files):
GobangGame\.classpath
..........\.eclipseme
..........\...........tmp\emulation\GobangGame.jad
..........\..............\.........\GobangGame.jar
..........\..............\verified\classes\multiple\client\GobangClient$ClientThread.class
..........\..............\........\.......\........\......\GobangClient.class
..........\.project
..........\.settings\org.eclipse.jdt.core.prefs
..........\bin\black.png
..........\...\ground.png
..........\...\multiple\client\ChessBoard.class
..........\...\........\......\ChessState.class
..........\...\........\......\Data.class
..........\...\........\......\GameMethods.class
..........\...\........\......\GamePlayer.class
..........\...\........\......\Gamereference.class
..........\...\........\......\GaugeRunnable.class
..........\...\........\......\GobangCanvas$multipleGame.class
..........\...\........\......\GobangCanvas$sigleGame.class
..........\...\........\......\GobangCanvas.class
..........\...\........\......\GobangClient$ClientThread.class
..........\...\........\......\GobangClient.class
..........\...\........\......\loadData$recordData.class
..........\...\........\......\loadData.class
..........\...\........\......\loadDataScreen.class
..........\...\........\......\Position.class
..........\...\........\......\saveData.class
..........\...\........\......\saveScreen.class
..........\...\........\......\transImage.class
..........\...\........\......\Win.class
..........\...\........\server\GobangServer$ServerThread.class
..........\...\........\......\GobangServer.class
..........\...\sigle\AI.class
..........\...\.....\GobangLoadScreen.class
..........\...\.....\sigleMIDlet.class
..........\...\white.png
..........\GobangGame.jad
..........\res\black.png
..........\...\ground.png
..........\...\white.png
..........\src\multiple\client\ChessBoard.java
..........\...\........\......\ChessState.java
..........\...\........\......\Data.java
..........\...\........\......\GameMethods.java
..........\...\........\......\GamePlayer.java
..........\...\........\......\Gamereference.java
..........\...\........\......\GaugeRunnable.java
..........\...\........\......\GobangCanvas.java
..........\...\........\......\GobangClient.java
..........\...\........\......\loadData.java
..........\...\........\......\loadDataScreen.java
..........\...\........\......\Position.java
..........\...\........\......\saveData.java
..........\...\........\......\saveScreen.java
..........\...\........\......\transImage.java
..........\...\........\......\Win.java
..........\...\........\server\GobangServer.java
..........\...\sigle\AI.java
..........\...\.....\GobangLoadScreen.java
..........\...\.....\sigleMIDlet.java
..........\.eclipseme.tmp\verified\classes\multiple\client
..........\..............\........\.......\multiple
..........\..............\........\classes
..........\..............\........\libs
..........\bin\multiple\client
..........\...\........\server
..........\src\multiple\client
..........\...\........\server
..........\.eclipseme.tmp\emulation
..........\..............\verified
..........\bin\multiple
..........\...\sigle
..........\src\multiple
..........\...\sigle
..........\.eclipseme.tmp
..........\.settings
..........\bin
..........\deployed
..........\res
..........\src
GobangGame