Description: Each one opengl are connected to a shader description table. Rendering Context all the opengl call the command with// receiving device context (device descriptor table), on the opengl rendering Context is defined as the hrc, let the program can be// enough to draw a window, also need to create a device description tables, windows of the device description table is defined as hdc,// dc will be the window to connect to the gdi (graphics device interface graphics device interface). The rc
File list (Check if you may need any files):
objread\objread\objread.vcproj
.......\.......\objread.vcproj.PC-20090723KTQF.Administrator.user
.......\.......\fileread.cpp
.......\.......\objread.cpp
.......\.......\objread.vcproj.PC-20090922MEMB.Administrator.user
.......\objread.sln
.......\objread.suo
.......\objread
objread