Description: Cloth physics simulation, with collision detection and response, Conjugate Gradient Method
To Search:
- [FileSwitch] - CAD file format conversion code support
- [Pro0] - The realization of the mobile collision
- [3d__cloth] - 3D cloth simulation of the effect of som
- [MeshCut] - Only the vertex coordinates for a surfac
- [Clothsimulation] - This is a graphical simulation of the cl
- [markThesis] - In this paper, to engage in fashion desi
- [MeshCut] - MeshCut is an OpenGL based application.
- [script] - Starting a lock on the corresponding web
- [anaglyph] - anaglyph image code,openGL,code is reall
- [rigid_body_collision] - The procedure to achieve the virtual env
File list (Check if you may need any files):
MpcgCloth\debug\MpcgCloth.exe
.........\.....\MpcgCloth.ilk
.........\.....\MpcgCloth.pdb
.........\MpcgCloth\AABBox.h
.........\.........\AABBTree.cpp
.........\.........\AABBTree.h
.........\.........\BlockSparseMatrix.cpp
.........\.........\BlockSparseMatrix.h
.........\.........\ClothMass.cpp
.........\.........\ClothMass.h
.........\.........\Constraint.cpp
.........\.........\Constraint.h
.........\.........\Debug\AABBTree.obj
.........\.........\.....\BlockDiagMatrix.obj
.........\.........\.....\BlockSparseMatrix.obj
.........\.........\.....\BuildLog.htm
.........\.........\.....\ClothMass.obj
.........\.........\.....\Constraint.obj
.........\.........\.....\LargeVector.obj
.........\.........\.....\main.obj
.........\.........\.....\MassSpringSystem.obj
.........\.........\.....\Mathematics.obj
.........\.........\.....\moc_mpcgcloth.obj
.........\.........\.....\MpcgCloth.exe.intermediate.manifest
.........\.........\.....\mpcgcloth.obj
.........\.........\.....\mt.dep
.........\.........\.....\qrc_mpcgcloth.obj
.........\.........\.....\RigidObj.obj
.........\.........\.....\Spring.obj
.........\.........\.....\vc80.idb
.........\.........\.....\vc80.pdb
.........\.........\GeneratedFiles\Debug\moc_mpcgcloth.cpp
.........\.........\..............\qrc_mpcgcloth.cpp
.........\.........\LargeVector.cpp
.........\.........\LargeVector.h
.........\.........\main.cpp
.........\.........\MassSpringSystem.cpp
.........\.........\MassSpringSystem.h
.........\.........\math\Mathematics.cpp
.........\.........\....\Mathematics.h
.........\.........\....\Matrix3.h
.........\.........\....\Matrix4.h
.........\.........\....\Plane.h
.........\.........\....\Quaternion.h
.........\.........\....\Vector2.h
.........\.........\....\Vector3.h
.........\.........\mpcgcloth.cpp
.........\.........\mpcgcloth.h
.........\.........\mpcgcloth.qrc
.........\.........\MpcgCloth.vcproj
.........\.........\MpcgCloth.vcproj.6436AA2234DA450.lulu.user
.........\.........\MpcgCloth.vcproj.WWW-ADEB2E327EB.lulu.user
.........\.........\Patch.h
.........\.........\Resources\curtain.bmp
.........\.........\.........\curtain1.bmp
.........\.........\RigidObj.cpp
.........\.........\RigidObj.h
.........\.........\Spring.cpp
.........\.........\Spring.h
.........\MpcgCloth.ncb
.........\MpcgCloth.sln
.........\MpcgCloth.suo
.........\.........\GeneratedFiles\Debug
.........\.........\..............\Release
.........\.........\Debug
.........\.........\GeneratedFiles
.........\.........\math
.........\.........\Resources
.........\debug
.........\MpcgCloth
MpcgCloth