Description: opengl write analog cs, read the mdl file, a very nice little example of a game, Hehe!!!
- [cs] - opengl achieve CS part of the game for b
- [FIGHTERTEST] - Copengl姆苫态泻蔚危 约 目涞枷?颉;妫
- [MDL] - OpenGL-based animation model for the rea
- [cs] - About the game a small pistol, bullets o
File list (Check if you may need any files):
源码\主要文件功能.txt
....\cs1\cs1.dsp
....\...\cs1.cpp
....\...\mykey.h
....\...\gamemap.h
....\...\mdlobj.cpp
....\...\anorms.h
....\...\anmobj.h
....\...\myclock.h
....\...\gamemap.cpp
....\...\StdAfx.cpp
....\...\ReadMe.txt
....\...\filereport.h
....\...\cs1.dsw
....\...\anmobj.cpp
....\...\cs1.ncb
....\...\cs1.plg
....\...\3DS.H
....\...\resource.h
....\...\icon1.ico
....\...\icon3.ico
....\...\md2.cpp
....\...\md2.h
....\...\3DS.CPP
....\...\MathLib.h
....\...\mdlobj.h
....\...\Script1.aps
....\...\MDLFormat.h
....\...\OpenGL.h
....\...\MathLib.cpp
....\...\Script1.rc
....\...\OpenGL.cpp
....\...\MDLModel.h
....\...\GLFont.h
....\...\filereport.cpp
....\...\StdAfx.h
....\...\GLFont.cpp
....\...\data\sound\explode1.wav
....\...\....\map\map.txt
....\...\....\.dl\qian1.mdl
....\...\....\..2\Thumbs.db
....\...\....\...\role\tris.pcx
....\...\....\...\....\weapon.MD2
....\...\....\...\....\weapon.PCX
....\...\....\...\....\tris.MD2
....\...\....\...\....\Thumbs.db
....\...\....\images\Thumbs.db
....\...\....\......\h1.bmp
....\...\....\......\box0.bmp
....\...\....\......\box01.bmp
....\...\....\......\button.bmp
....\...\....\......\box21.bmp
....\...\....\......\box2.bmp
....\...\....\......\box11.bmp
....\...\....\......\box1.bmp
....\...\....\......\TRIX1.bmp
....\...\....\......\map5.bmp
....\...\....\......\map2.bmp
....\...\....\......\start2.bmp
....\...\....\......\start1.bmp
....\...\MDLModel.cpp
....\...\cs1.opt
....\...\data\md2\role
....\...\....\sound
....\...\....\map
....\...\....\mdl
....\...\....\md2
....\...\....\images
....\...\data
....\...\Debug
....\cs1
源码