Description: Smoke generator based on openGL rendering OpenGL-based body of smoke simulation program, the efficiency of the need to improve and smoke texture needs to be improved, friends who are interested can refer to the next!
- [MYFOUNTAIN] - OpenGL fountain effect of the display, i
- [hufo-smoke] - Smoke simulation, generated by the parti
- [OpenGLSmokeDemo] - OpenGL effects of smoke generated, suita
- [smokeA] - Using OPENGL smoke simulation program wr
File list (Check if you may need any files):
Smoke_shader\glutsnowman.dsw
............\fonts.h
............\l3DBillboard.h
............\maths.h
............\tga.cpp
............\tga.h
............\tree.tga
............\ShaderUtil.h
............\glutsnowman.ncb
............\glutsnowman.plg
............\glut32.lib
............\glut32.dll
............\billboard.cpp
............\spark.bmp
............\bubble.bmp
............\cloud.bmp
............\fonts.cpp
............\colorGradient.bmp
............\glew32.dll
............\glew32.lib
............\l3dBillboard.cpp
............\glutsnowman.exe
............\ShaderUtil.cpp
............\ParticleUtils.cpp
............\ParticleUtils.h
............\pVector.h
............\glutsnowman.dsp
............\shader\VolumeParticle.vert
............\......\glut32.dll
............\......\glew32.dll
............\......\glslChecker.exe
............\......\VolumeParticle.frag
............\......\BAK_VolumeParticle.frag
............\shader
............\gl\glew.h
............\..\glut.h
............\gl
............\exe\spark.bmp
............\...\bubble.bmp
............\...\cloud.bmp
............\...\colorGradient.bmp
............\...\glew32.dll
............\...\glut32.dll
............\...\glutsnowman.exe
............\...\shader\VolumeParticle.vert
............\...\......\glut32.dll
............\...\......\glew32.dll
............\...\......\glslChecker.exe
............\...\......\VolumeParticle.frag
............\...\......\BAK_VolumeParticle.frag
............\...\shader
............\exe
............\Release\vc60.idb
............\.......\fonts.sbr
............\.......\fonts.obj
............\.......\glutsnowman.sbr
............\.......\glutsnowman.obj
............\.......\l3dBillboard.sbr
............\.......\l3dBillboard.obj
............\.......\ParticleSystem.sbr
............\.......\ParticleSystem.obj
............\.......\ParticleUtils.sbr
............\.......\ParticleUtils.obj
............\.......\ShaderUtil.sbr
............\.......\ShaderUtil.obj
............\.......\tga.sbr
............\.......\tga.obj
............\.......\glutsnowman.exe
............\.......\glutsnowman.bsc
............\.......\glutsnowman.pch
............\Release
............\ParticleSystem.h
............\glutsnowman.cpp
............\ParticleSystem.cpp
............\glutsnowman.opt
Smoke_shader