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Title: Lesson06 Download
 Description: OpenGL to learn the source code of the classic books nehe the sixth class, texture mapping knowledge. In this chapter I will teach you how to a bitmap (bitmap) mapped to the cube' s six surfaces to
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File list (Check if you may need any files):
Lesson06\Lesson6.cpp
........\Lesson6.dsp
........\Lesson6.dsw
........\Lesson6.exe
........\Lesson6.ncb
........\Lesson6.opt
........\lesson6.plg
........\NeHe's Readme.txt
........\Debug\lesson6.exe
........\.....\lesson6.ilk
........\.....\lesson6.obj
........\.....\lesson6.pch
........\.....\lesson6.pdb
........\.....\vc60.idb
........\.....\vc60.pdb
........\.ata\NeHe.bmp
........\....\Thumbs.db
........\Debug
........\Data
Lesson06
    

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