Description: Chapter 0 before reading this book make this book an example of examples of the implementation of the program means the project Chapter 1 depicts examples of the role of maps and map display method to use Direct3D to describe the 2D map depicting the role of 3D maps depict the real picture with the solution to the problem as described Chapter 2 dealt with the role of implementation on mobile deal with the production of barrier response to 3D perspective and role to support the application of Chapter 3 shows the fighting part of the deal with the types of fighting the enemy seeking to combat the real deal the real deal with the special effects for magic Chapter 4 add event event management events depicted scenes examination of gaming systems Chapter 5 Direct3D optimization to enhance the effectiveness of multi-threaded
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