Description: Contains two things written in vc++, a Doudi Zhu, a clock. Dou Dezhu can run anywhere using vc++6.0 can see the source code!
To Search:
- [doudizhu] - Using MFC to prepare small games,斗地主. Mo
File list (Check if you may need any files):
钟表\Clock.clw
....\ReadMe.txt
....\Clock.h
....\Clock.cpp
....\StdAfx.h
....\StdAfx.cpp
....\MainFrm.h
....\MainFrm.cpp
....\ClockDoc.h
....\ClockDoc.cpp
....\res\Clock.rc2
....\...\ClockDoc.ico
....\...\Clock.ico
....\...\Toolbar.bmp
....\Resource.h
....\Clock.rc
....\Clock.dsp
....\Clock.dsw
....\Clock.ncb
....\Debug\Clock.res
....\.....\vc60.pdb
....\.....\Clock.exe
....\.....\Clock.pdb
....\.....\vc60.idb
....\.....\Clock.pch
....\.....\StdAfx.obj
....\.....\MainFrm.obj
....\.....\ClockView.obj
....\.....\ClockDoc.obj
....\.....\Clock.obj
....\.....\Clock.ilk
....\Clock.aps
....\ClockView.h
....\Clock.plg
....\ClockView.cpp
....\Clock.opt
....\res
....\Debug
钟表
斗地主\Client_Game.cpp
......\Client_Game.h
......\Dlg_About.cpp
......\Dlg_About.h
......\Dlg_Start.cpp
......\Dlg_Start.h
......\Draw_Cards_Engine.cpp
......\Draw_Cards_Engine.h
......\Draw_Item_Engine.cpp
......\Draw_Item_Engine.h
......\Game.cpp
......\Game.h
......\Link.cpp
......\Link.h
......\MainFrm.cpp
......\MainFrm.h
......\My_DirectDraw.cpp
......\My_DirectDraw.h
......\My_DirectInput.cpp
......\My_DirectInput.h
......\Playing_Cards.cpp
......\Playing_Cards.h
......\ReadMe.txt
......\Resource.h
......\Server_Game.cpp
......\Server_Game.h
......\Single_Game.cpp
......\Single_Game.h
......\StdAfx.cpp
......\StdAfx.h
......\参考代码.cpp
......\参考代码.h
......\斗地主.aps
......\斗地主.clw
......\斗地主.cpp
......\斗地主.dep
......\斗地主.dsp
......\斗地主.dsw
......\斗地主.exe
......\斗地主.h
......\斗地主.mak
......\斗地主.ncb
......\斗地主.opt
......\斗地主.plg
......\斗地主.rc
......\bmp\Game_Back.bmp
......\...\title2.bmp
......\...\cards\10.bmp
......\...\.....\2.bmp
......\...\.....\3.bmp
......\...\.....\4.bmp
......\...\.....\5.bmp
......\...\.....\6.bmp
......\...\.....\7.bmp
......\...\.....\8.bmp
......\...\.....\9.bmp
......\...\.....\A.bmp
......\...\.....\card_back1.bmp
......\...\.....\J.bmp
......\...\.....\Jokers.bmp
......\...\.....\K.bmp