Description: AD7715 chip control code, ps2 keyboard control, LCD display, language broadcast, do the above-mentioned functions of electronic scales
- [project] - The use of 51 series single-chip microco
- [AD7715] - AD7715 conversion process other people w
- [article_092383292] - In This paper, a new method of calibrati
- [ad7715] - 51 realize the common IO port to read th
- [2543scale] - 2543 Acquisition chips and electronic di
- [5] - Single-chip design using electronic scal
- [electronic_scales_code] - see the chinese introduction
- [AD7715] - AD7715 driver
- [AD7708] - AD7708 为 16 bit 转换精度
- [dianzicheng] - This is a classic electronic scale desig
File list (Check if you may need any files):
7715 ps2\AD7705程序\AD7705\AD7705.mcp
........\..........\......\......_Data\CWSettingsWindows.stg
........\..........\......\...........\DebugInFLASH\AD7705.axf
........\..........\......\...........\............\AD7705.i32
........\..........\......\...........\............\ObjectCode\IRQ.o
........\..........\......\...........\............\..........\lcmdrv.o
........\..........\......\...........\............\..........\main.o
........\..........\......\...........\............\..........\Startup.o
........\..........\......\...........\............\..........\target.o
........\..........\......\...........\............\TargetDataWindows.tdt
........\..........\......\...........\.......RAM\TargetDataWindows.tdt
........\..........\......\...........\RelInFLASH\TargetDataWindows.tdt
........\..........\......\SRC\CONFIG.H
........\..........\......\...\IRQ.S
........\..........\......\...\lcmdrv.c
........\..........\......\...\lcmdrv.h
........\..........\......\...\LPC2134.H
........\..........\......\...\MAIN.C
........\..........\......\...\MEM_A.SCF
........\..........\......\...\MEM_B.SCF
........\..........\......\...\MEM_C.SCF
........\..........\......\...\Startup.s
........\..........\......\...\TARGET.C
........\..........\......\...\TARGET.H
........\....10-1\AD7710.mcp
........\........\......_Data\CWSettingsWindows.stg
........\........\...........\DebugInFLASH\AD7710.axf
........\........\...........\............\AD7710.hex
........\........\...........\............\AD7710.i32
........\........\...........\............\ObjectCode\IRQ.o
........\........\...........\............\..........\lcmdrv.o
........\........\...........\............\..........\main.o
........\........\...........\............\..........\Startup.o
........\........\...........\............\..........\target.o
........\........\...........\............\TargetDataWindows.tdt
........\........\...........\.......RAM\TargetDataWindows.tdt
........\........\...........\RelInFLASH\TargetDataWindows.tdt
........\........\SRC\CONFIG.H
........\........\...\IRQ.S
........\........\...\lcmdrv.c
........\........\...\lcmdrv.h
........\........\...\LPC2134.H
........\........\...\MAIN.C
........\........\...\MEM_A.SCF
........\........\...\MEM_B.SCF
........\........\...\MEM_C.SCF
........\........\...\Startup.s
........\........\...\TARGET.C
........\........\...\TARGET.H
........\PS2\PS2.mcp
........\...\..._Data\CWSettingsWindows.stg
........\...\........\DebugInFLASH\ObjectCode\font5_7.o
........\...\........\............\..........\GUI_StockC.o
........\...\........\............\..........\IRQ.o
........\...\........\............\..........\lcmdrv.o
........\...\........\............\..........\loadbit.o
........\...\........\............\..........\main.o
........\...\........\............\..........\Startup.o
........\...\........\............\..........\target.o
........\...\........\............\PS2.axf
........\...\........\............\PS2.i32
........\...\........\............\TargetDataWindows.tdt
........\...\........\.......RAM\TargetDataWindows.tdt
........\...\........\RelInFLASH\TargetDataWindows.tdt
........\...\SRC\CONFIG.H
........\...\...\IRQ.S
........\...\...\lcmdrv.c
........\...\...\lcmdrv.h
........\...\...\LPC2134.H
........\...\...\MAIN.C
........\...\...\MEM_A.SCF
........\...\...\MEM_B.SCF
........\...\...\MEM_C.SCF
........\...\...\Startup.s
........\...\...\TARGET.C
........\...\...\TARGET.H
........\...\...\ZLG_GUI\ConvertColor.c
........\...\...\.......\ConvertColor.h
........\...\...\.......\FONT24_32.C
........\...\...\.......\FONT24_32.H
........\...\...\.......\font5_7.c
........\...\...\.......\font5_7.h
........\...\...\.......\FONT8_8.C
........\...\...\.......\FONT8_8.H
........\...\...\.......\FONT_MACRO.H
........\...\...\.......\GUI_BASIC.C
........\...\...\.......\GUI_BASIC.H
........\...\...\.......\GUI_CONFIG.H
........\...\...\.......\GUI_StockC.C
........\...\...\.......\GUI_StockC.h
........\...\...\.......\loadbit.c
........\...\...\.......\Loadbit.h
........\...\...\.......\menu.c
......