Description: The Open Toolkit is an advanced, low-level C# library that wraps OpenGL, OpenCL and OpenAL
- [Myopenal] - This my OpenAL framework. I hope this ge
- [GPU_Programming_Guide_Chinese] - GPU programming guide It is an important
- [GPU.Gems.3] - " GPU Pristine 3" version of the
- [OpenCL] - OpenCL details specification, GPU progra
- [oggplay] - ogg file player alut openal, not used in
- [opencl] - the header file for opencl programming,i
- [openal] - OpenGL Program Guide
- [OpenCL48_CN] - OpenCL description document, Chinese ver
- [opencl] - OpenCL (full name of the Open Computing
File list (Check if you may need any files):
opentk-1.0-beta-2
.................\Binaries
.................\........\OpenTK
.................\........\......\Debug
.................\........\......\.....\Data
.................\........\......\.....\....\Audio
.................\........\......\.....\....\.....\the_ring_that_fell.wav
.................\........\......\.....\....\Poem.txt
.................\........\......\.....\....\Shaders
.................\........\......\.....\....\.......\CubeMap_FS.glsl
.................\........\......\.....\....\.......\CubeMap_VS.glsl
.................\........\......\.....\....\.......\JuliaSet_SM2_FS.glsl
.................\........\......\.....\....\.......\JuliaSet_SM3_FS.glsl
.................\........\......\.....\....\.......\JuliaSet_VS.glsl
.................\........\......\.....\....\.......\Parallax_FS.glsl
.................\........\......\.....\....\.......\Parallax_VS.glsl
.................\........\......\.....\....\.......\Picking_FS.glsl
.................\........\......\.....\....\.......\Picking_VS.glsl
.................\........\......\.....\....\.......\Simple_FS.glsl
.................\........\......\.....\....\.......\Simple_VS.glsl
.................\........\......\.....\....\Textures
.................\........\......\.....\....\........\earth-cubemap.dds
.................\........\......\.....\....\........\JuliaColorTable.bmp
.................\........\......\.....\....\........\logo-dark.jpg
.................\........\......\.....\....\........\logo.jpg
.................\........\......\.....\....\........\metal.jpg
.................\........\......\.....\....\........\Swizzled Textures License.txt
.................\........\......\.....\....\........\swizzled-rock-diffuse-height.dds
.................\........\......\.....\....\........\swizzled-rock-normal-gloss.dds
.................\........\......\.....\Examples.exe
.................\........\......\.....\Examples.pdb
.................\........\......\.....\OpenTK.dll
.................\........\......\.....\OpenTK.dll.config
.................\........\......\.....\OpenTK.GLControl.dll
.................\........\......\.....\OpenTK.GLControl.pdb
.................\........\......\.....\OpenTK.GLControl.xml
.................\........\......\.....\OpenTK.pdb
.................\........\......\.....\OpenTK.xml
.................\........\......\Release
.................\........\......\.......\Data
.................\........\......\.......\....\Audio
.................\........\......\.......\....\.....\the_ring_that_fell.wav
.................\........\......\.......\....\Poem.txt
.................\........\......\.......\....\Shaders
.................\........\......\.......\....\.......\CubeMap_FS.glsl
.................\........\......\.......\....\.......\CubeMap_VS.glsl
.................\........\......\.......\....\.......\JuliaSet_SM2_FS.glsl
.................\........\......\.......\....\.......\JuliaSet_SM3_FS.glsl
.................\........\......\.......\....\.......\JuliaSet_VS.glsl
.................\........\......\.......\....\.......\Parallax_FS.glsl
.................\........\......\.......\....\.......\Parallax_VS.glsl
.................\........\......\.......\....\.......\Picking_FS.glsl
.................\........\......\.......\....\.......\Picking_VS.glsl
.................\........\......\.......\....\.......\Simple_FS.glsl
.................\........\......\.......\....\.......\Simple_VS.glsl
.................\........\......\.......\....\Textures
.................\........\......\.......\....\........\earth-cubemap.dds
.................\........\......\.......\....\........\JuliaColorTable.bmp
.................\........\......\.......\....\........\logo-dark.jpg
.................\........\......\.......\....\........\logo.jpg
.................\........\......\.......\....\........\metal.jpg
.................\........\......\.......\....\........\Swizzled Textures License.txt
.................\........\......\.......\....\........\swizzled-rock-diffuse-height.dds
.................\........\......\.......\....\........\swizzled-rock-normal