Description: Irrlicht is a 3D game engine. It has high-performance, real-time characteristics, it is a totally cross-platform engine, using D3D, OpenGL and its own rendering program. Support dynamic shadows, particle systems, character animation, indoor and outdoor technology, and collision detection. The latest version is 1.7.1.
File list (Check if you may need any files):
irrlicht-1.7.1
..............\bin
..............\...\Linux
..............\...\.....\readme.txt
..............\...\MacOSX
..............\...\......\readme.txt
..............\...\Win32-gcc
..............\...\.........\HelloWorld.exe
..............\...\.........\Irrlicht.dll
..............\...\Win32-VisualStudio
..............\...\..................\01.HelloWorld.exe
..............\...\..................\02.Quake3Map.exe
..............\...\..................\03.CustomSceneNode.exe
..............\...\..................\04.Movement.exe
..............\...\..................\05.UserInterface.exe
..............\...\..................\06.2DGraphics.exe
..............\...\..................\07.Collision.exe
..............\...\..................\08.SpecialFx.exe
..............\...\..................\09.MeshViewer.exe
..............\...\..................\10.Shaders.exe
..............\...\..................\11.PerPixelLighting.exe
..............\...\..................\12.TerrainRendering.exe
..............\...\..................\13.RenderToTexture.exe
..............\...\..................\15.LoadIrrFile.exe
..............\...\..................\16.Quake3MapShader.exe
..............\...\..................\18.SplitScreen.exe
..............\...\..................\19.MouseAndJoystick.exe
..............\...\..................\20.ManagedLights.exe
..............\...\..................\21.Quake3MapExplorer.exe
..............\...\..................\22.MaterialViewer.exe
..............\...\..................\23.SMeshHandling.exe
..............\...\..................\Demo.exe
..............\...\..................\FontTool.exe
..............\...\..................\GUIEditor.exe
..............\...\..................\irrKlang.dll
..............\...\..................\Irrlicht.dll
..............\...\..................\irrlicht.ico
..............\...\Win64-VisualStudio
..............\...\..................\readme.txt
..............\changes.txt
..............\doc
..............\...\aesGladman.txt
..............\...\bzip2-license.txt
..............\...\html
..............\...\....\001shot.jpg
..............\...\....\002shot.jpg
..............\...\....\003shot.jpg
..............\...\....\004shot.jpg
..............\...\....\005shot.jpg
..............\...\....\006shot.jpg
..............\...\....\007shot.jpg
..............\...\....\008shot.jpg
..............\...\....\009shot.jpg
..............\...\....\010shot.jpg
..............\...\....\011shot.jpg
..............\...\....\012shot.jpg
..............\...\....\013shot.jpg
..............\...\....\014shot.jpg
..............\...\....\015shot.jpg
..............\...\....\016shot.jpg
..............\...\....\017shot.jpg
..............\...\....\018shot.jpg
..............\...\....\019shot.jpg
..............\...\....\020shot.jpg
..............\...\....\021shot.jpg
..............\...\....\022shot.jpg
..............\...\....\023shot.jpg
..............\...\....\aabbox3d_8h.html
..............\...\....\aabbox3d_8h_source.html
..............\...\....\annotated.html
..............\...\....\classes.html
..............\...\....\classirr_1_1core_1_1aabbox3d-members.html
..............\...\....\classirr_1_1core_1_1aabbox3d.html
..............\...\....\classirr_1_1core_1_1array-members.html
..............\...\....\classirr_1_1core_1_1array.html
..............\...\....\classirr_1_1core_1_1dimension2d-members.html
..............\...\....\classirr_1_1core_1_1dimension2d.html
..............\...\....\classirr_1_1core_1_1irr_allocator-members.html
..............\...\....\classirr_1_1core_1_1irr_allocator.html
..............\...\....\classirr_1_1core_1_1irr_allocator_fast-members.html
..............\...\....\classirr_1_1core_1_1irr_allocator_fast.html
..............\...\....\classirr_1_1core_1_1line2d-members.html
..............\...\....\classirr_1_1core_1_1line2d.html
..............\...\....\classirr_1_1core_1_1line3d-members.html
..............\...\....\classirr_1_1core_1_1line3d.html
..............\...\....\classirr_1_1core_1_1list-members.html
..............\...\....\classirr_1_1core_1_1list.html
..............\...\....\classirr