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Title: resdll Download
 Description: As you are developing applications for new high-resolution Pocket PCs with 192 DPI resolution displays, you might wonder where the new high-resolution bitmaps and resources should go. The simplest solution is to include them in the same EXECUTABLE alongside the old, low-resolution resources. However, this approach wastes storage space. Device screens only have one resolution, which never changes for that device. Therefore, if the application is deployed to a 96 DPI device, it doesn t need 192 DPI resources- and vice versa.
 Downloaders recently: [More information of uploader talingfu]
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File list (Check if you may need any files):
resdll\GetRealDPI\getrealdpi.cpp
......\..........\getrealdpi.rc
......\..........\GetRealDPI.vcproj
......\..........\resource.h
......\..........\StdAfx.cpp
......\..........\StdAfx.h
......\newres.h
......\ReadMe.txt
......\ResDLL.cpp
......\ResDLL.h
......\ResDLL.ico
......\ResDLL.rc
......\resdll.sln
......\resdll.vcproj
......\resource.h
......\Res_096\image.bmp
......\.......\resource.h
......\.......\Res_096.cpp
......\.......\Res_096.rc
......\.......\Res_096.vcproj
......\....192\image.bmp
......\.......\resource.h
......\.......\Res_192.cpp
......\.......\Res_192.rc
......\.......\Res_192.vcproj
......\SetupDPI\SetupDPI.cpp
......\........\SetupDPI.DEF
......\........\SetupDPI.vcproj
......\........\StdAfx.cpp
......\........\StdAfx.h
......\...Up_DPI\SetUp_DPI.vddproj
......\StdAfx.cpp
......\StdAfx.h
......\temp\ResDLL.cpp
......\....\StdAfx.cpp
......\GetRealDPI
......\Res_096
......\Res_192
......\SetupDPI
......\SetUp_DPI
......\temp
resdll
    

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