Description: Based on opengl in vc++ game programming examples, a full set of code, very useful.
File list (Check if you may need any files):
游戏编程\A01_OpenGL的程序框架\OpenGL.cpp
........\....................\OpenGL.h
........\....................\OpenGL的程序框架.cpp
........\....................\OpenGL的程序框架.dsp
........\....................\OpenGL的程序框架.dsw
........\....................\ReadMe.txt
........\....................\StdAfx.cpp
........\....................\StdAfx.h
........\....................\test.dsw
........\A01_OpenGL的程序框架
........\..2_OpenGL的基本图形\bsipic.cpp
........\....................\bsipic.h
........\....................\OpenGL.cpp
........\....................\OpenGL.h
........\....................\OpenGL的基本图形.cpp
........\....................\OpenGL的基本图形.dsp
........\....................\OpenGL的基本图形.dsw
........\....................\ReadMe.txt
........\....................\StdAfx.cpp
........\....................\StdAfx.h
........\....................\test.dsw
........\A02_OpenGL的基本图形
........\..3_OpenGL的组合图形\aa.bmp
........\....................\bb.BMP
........\....................\bsipic.cpp
........\....................\bsipic.h
........\....................\OpenGL.cpp
........\....................\OpenGL.h
........\....................\OpenGL的组合图形.cpp
........\....................\OpenGL的组合图形.dsp
........\....................\OpenGL的组合图形.dsw
........\....................\ReadMe.txt
........\....................\StdAfx.cpp
........\....................\StdAfx.h
........\....................\test.dsw
........\A03_OpenGL的组合图形
........\..4_摄像漫游\aa.bmp
........\............\baiscobj.cpp
........\............\baiscobj.h
........\............\bb.BMP
........\............\OpenGL.cpp
........\............\OpenGL.h
........\............\ReadMe.txt
........\............\StdAfx.cpp
........\............\StdAfx.h
........\............\test.dsw
........\............\摄像漫游.cpp
........\............\摄像漫游.dsp
........\............\摄像漫游.dsw
........\A04_摄像漫游
........\..5_开天辟地\BAISCOBJ.CPP
........\............\BAISCOBJ.H
........\............\OpenGL.cpp
........\............\OpenGL.h
........\............\ReadMe.txt
........\............\StdAfx.cpp
........\............\StdAfx.h
........\............\test.dsw
........\............\开天辟地.cpp
........\............\开天辟地.dsp
........\............\开天辟地.dsw
........\A05_开天辟地
........\..6_OpenGL中显示文字\BAISCOBJ.CPP
........\....................\BAISCOBJ.H
........\....................\GLFont.cpp
........\....................\GLFont.h
........\....................\OpenGL.cpp
........\....................\OpenGL.h
........\....................\OpenGL中显示文字.cpp
........\....................\OpenGL中显示文字.dsp
........\....................\OpenGL中显示文字.dsw
........\....................\ReadMe.txt
........\....................\StdAfx.cpp
........\....................\StdAfx.h
........\....................\test.dsw
........\A06_OpenGL中显示文字
........\..7_特殊的平面_树\BAISCOBJ.CPP
........\.................\BAISCOBJ.H
........\.................\GLFont.cpp
........\.................\GLFont.h
........\.................\OpenGL.cpp
........\.................\OpenGL.h
........\.................\ReadMe.txt
........\.................\StdAfx.cpp
........\.................\StdAfx.h
........\.................\test.dsw
........\.................\特殊的平面_树.cpp
........\.................\特殊的平面_树.dsp
........\.................\特殊的平面_树.dsw
........\A07_特殊的平面_树
........\..8_显示3D模型\BAISCOBJ.CPP
........\..............\BAISCOBJ.H
........\..............\GLFont.cpp
........\..............\GLFont.h
........\..............\OpenGL.cpp
........\..............\OpenGL.h
........\..............\ReadMe.txt
........\..............\StdAfx.cpp
........\..............\StdAfx.h
........\..............\test.dsw