Description: OpenGL environment, the display of point cloud model of transformation to introduce a standard 3D point cloud models OBJ file characteristics and basic structure, in the VC++6.0 platform combines OpenGL completed the OBJ format files read and the three-dimensional point cloud model of show, rotate, pan, zoom transform function. The experimental results show that the use of OpenGL programs can be developed efficiently to achieve real-time point cloud of the various actions.
- [Clesson23] - this source is a three-dimensional model
- [CPoint3DCloud] - use OpenGL, prepared by the VC C, 3-D pr
- [displaypoint] - This procedure mainly realize the OpenGL
- [wenli] - This is a 3d modeling plus examples of t
- [lidar] - Detailed introduction of the lidar point
- [OpenGL] - The use of OpenGL, VC++ to prepare the C
- [bodymodel] - OpenGL-based three-dimensional point clo
- [pointCloudVTK] - Vtk done using point cloud test, fast, a
- [MFC_OpenGL] - MFC+ OpenGL primary entry tutorial descr
- [read_point_clouds1] - Visual C++ to read the use of point clou
File list (Check if you may need any files):
OpenGL环境下点云模型的显示变换.pdf