Description: Auxiliary source of new Swordsman, support automatic fixed-point hook, automatic return of blood back to blue, auto mount, auto use skills, automatically picking objects, such as automatic 打怪
To Search:
- [HookProcess] - api hook process guidelines can be downl
- [wulinwaizhuan] - Wulin rumored achieve automatic blue blo
- [Mousehook] - 仙剑online plug-plus drawings coordinates
- [v103] - Wulin rumored plug-ins, used to call the
- [DBSRV] - Korea dense mass of online games in the
- [wulin] - Wulin rumored plug-in source code
- [dll] - dll into vc other processes will be succ
- [WuLinWG] - Legend of Martial Arts hang source code,
- [MyHook] - Prepared using VS 2008, features an auto
- [moliwudi] - Magic Invincible external source, using
File list (Check if you may need any files):
gamedll\Debug\gamedll.bsc
.......\.....\gamedll.dll
.......\.....\gamedll.exp
.......\.....\gamedll.ilk
.......\.....\gamedll.lib
.......\.....\gamedll.obj
.......\.....\gamedll.pch
.......\.....\gamedll.pdb
.......\.....\gamedll.res
.......\.....\gamedll.sbr
.......\.....\Gamewg.exe
.......\.....\StdAfx.obj
.......\.....\StdAfx.sbr
.......\.....\vc60.idb
.......\.....\vc60.pdb
.......\.....\WGfrom.obj
.......\.....\WGfrom.sbr
.......\gamedll.aps
.......\gamedll.clw
.......\gamedll.cpp
.......\gamedll.def
.......\gamedll.dsp
.......\gamedll.dsw
.......\gamedll.h
.......\gamedll.ncb
.......\gamedll.opt
.......\gamedll.plg
.......\gamedll.rc
.......\GAME_GN.H
.......\myvar.h
.......\ReadMe.txt
.......\..lease\gamedll.bsc
.......\.......\gamedll.dll
.......\.......\gamedll.exp
.......\.......\gamedll.lib
.......\.......\gamedll.obj
.......\.......\gamedll.pch
.......\.......\gamedll.res
.......\.......\gamedll.sbr
.......\.......\Gamewg.exe
.......\.......\StdAfx.obj
.......\.......\StdAfx.sbr
.......\.......\StdAfx.sbr===
.......\.......\vc60.idb
.......\.......\WGfrom.obj
.......\.......\WGfrom.sbr
.......\.......1\gamedll.bsc
.......\........\gamedll.exp
.......\........\gamedll.lib
.......\........\gamedll.obj
.......\........\gamedll.pch
.......\........\gamedll.res
.......\........\gamedll.sbr
.......\........\Gamewg.exe
.......\........\StdAfx.obj
.......\........\StdAfx.sbr
.......\........\vc60.idb
.......\........\WGfrom.obj
.......\........\WGfrom.sbr
.......\res\gamedll.rc2
.......\resource.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\WGfrom.cpp
.......\WGfrom.h
.......\~VCDC.tmp
.......\~VCDD.tmp
.......\Debug
.......\Release
.......\Release1
.......\res
gamedll