Description: OpenGL implementation of the mouse movement turning objects with the mouse on the window object to achieve drag, flip, etc. interact.
To Search:
- [horizon.Rar] - opengl operations, offset control button
- [OpenglTexture] - opengl documents, textures and rotating
- [OpenGL] - OpengL mfc framework, be free to achieve
- [TextureMapping] - 2d animation image implementation shows
- [Image] - Local enlarge graph
- [OPENGL_BOOK] - OPENGL analog flip through the book, the
- [OpenGL] - It s based on Opengl,and it can draw poi
- [Graphics_ex1] - OpenGL demo. 1 to create a window, the w
- [c_for_FEM_postpro] - a.dsp This file (the project file) conta
File list (Check if you may need any files):
openGL_mouse_handle\48_ArcBall.cpp
...................\48_ArcBall.sln
...................\48_ArcBall.suo
...................\48_ArcBall.vcproj
...................\ArcBall.cpp
...................\ArcBall.h
...................\Debug\48_ArcBall.exe
...................\.....\glew32.dll
...................\.....\glu32.dll
...................\.....\glut32.dll
...................\.....\opengl32.dll
...................\GLAUX.H
...................\GLAUX.LIB
...................\glew.h
...................\glew32.lib
...................\GlU32.Lib
...................\glut.h
...................\glut32.lib
...................\NeHeGL.cpp
...................\NeHeGL.h
...................\OpenGL32.Lib
...................\wglew.h
...................\Debug
openGL_mouse_handle