Description: Computer Graphics Design, worked well for two-dimensional three-dimensional graphics, drawing, crawling objects are achieved very good! Using open source OpenGl library!
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图形学作业2\图形学作业2\About.cs
...........\...........\About.Designer.cs
...........\...........\About.resx
...........\...........\ball.cs
...........\...........\.in\Debug\SharpGL.dll
...........\...........\...\.....\waves.bmp
...........\...........\...\.....\图形学作业2.exe
...........\...........\...\.....\图形学作业2.pdb
...........\...........\...\.....\图形学作业2.vshost.exe
...........\...........\...\.....\图形学作业2.vshost.exe.manifest
...........\...........\ClassDiagram1.cd
...........\...........\Form1.cs
...........\...........\Form1.Designer.cs
...........\...........\Form1.resx
...........\...........\obj\Debug\ResolveAssemblyReference.cache
...........\...........\...\.....\图形学作业2.About.resources
...........\...........\...\.....\图形学作业2.csproj.FileListAbsolute.txt
...........\...........\...\.....\图形学作业2.csproj.GenerateResource.Cache
...........\...........\...\.....\图形学作业2.exe
...........\...........\...\.....\图形学作业2.Form1.resources
...........\...........\...\.....\图形学作业2.pdb
...........\...........\...\.....\图形学作业2.Properties.Resources.resources
...........\...........\Program.cs
...........\...........\...perties\AssemblyInfo.cs
...........\...........\..........\Resources.Designer.cs
...........\...........\..........\Resources.resx
...........\...........\..........\Settings.Designer.cs
...........\...........\..........\Settings.settings
...........\...........\图形学作业2.csproj
...........\图形学作业2.sln
...........\图形学作业2.suo
...........\...........\obj\Debug\Refactor
...........\...........\...\.....\TempPE
...........\...........\bin\Debug
...........\...........\obj\Debug
...........\...........\bin
...........\...........\obj
...........\...........\Properties
...........\图形学作业2
图形学作业2