Description: opengl draw a house, C++ source code, dynamic scenes
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File list (Check if you may need any files):
4.1\5DG'S TextureLoader.exe
...\5DG'S TextureLoader.jpg
...\5DG_Window.cpp
...\5DG_Window.h
...\Main.cpp
...\Texture.cpp
...\Texture.h
...\Data\Back.gif
...\....\Butterfly.bmp
...\....\Title.jpg
...\....\Windmill\00001.jpg
...\....\........\00002.jpg
...\....\........\00003.jpg
...\....\........\00004.jpg
...\....\........\00005.jpg
...\....\........\00006.jpg
...\....\........\00007.jpg
...\....\........\00008.jpg
...\....\.aterfall\00001.jpg
...\....\.........\00002.jpg
...\....\.........\00003.jpg
...\....\.........\00004.jpg
...\....\.........\00005.jpg
...\....\.........\00006.jpg
...\....\.........\00007.jpg
...\....\.........\00008.jpg
...\....\River\00001.jpg
...\....\.....\00002.jpg
...\....\.....\00003.jpg
...\....\.....\00004.jpg
...\....\.....\00005.jpg
...\....\.....\00006.jpg
...\....\.....\00007.jpg
...\....\.....\00008.jpg
...\....\Fire\00001.jpg
...\....\....\00002.jpg
...\....\....\00003.jpg
...\....\....\00004.jpg
...\....\....\00005.jpg
...\....\....\00006.jpg
...\....\....\00007.jpg
...\....\....\00008.jpg
...\.ebug\vc60.idb
...\.....\vc60.pdb
...\.....\5DG_Window.obj
...\.....\Main.obj
...\.....\5DG_Window.pdb
...\.....\5DG_Window.pch
...\.....\Texture.obj
...\.....\5DG_Window.ilk
...\.....\5DG_Window.exe
...\5DG_Window.ncb
...\5DG_Window.plg
...\5DG_Window.dsp
...\5DG_Window.dsw
...\5DG_Window.opt
...\Data\Windmill
...\....\Waterfall
...\....\River
...\....\Fire
...\Data
...\Debug
4.1