Description: Read the data, using OpenGL function with triangular grid in the form of painted surface, and to achieve the zoom, rotation, texture and other functions
- [CPoint3DCloud] - use OpenGL, prepared by the VC C, 3-D pr
- [GltFrame] - in VC6.0 environment for the use of Open
- [Terrian] - Three-dimensional topography simulation
- [opengl] - Read the three-dimensional topographical
- [opengl-read-points-from-files] - opengl read from the text in the coordin
- [contour] - To generate contours, based on the quadr
- [DrawObject] - opengl display grid model can be directl
- [OpenGL] - OpenGL scene to achieve the mouse checke
- [SimpleClothSim] - Wallpaper of the collision detection, yo
- [CreatTin] - read shape point fire and creat TIN
File list (Check if you may need any files):
OpenGL画地面\Debug\point.txt
............\.....\texture.bmp
............\.....\triangle.txt
............\GL3.dsp
............\GL3.dsw
............\GL3.ncb
............\GL3.opt
............\GL3.plg
............\main.cpp
............\point.txt
............\Stdafx.h
............\texture.bmp
............\triangle.txt
............\Debug
OpenGL画地面