Description: PCT is a solution for browser based games and applications as well as for OpenGL accelerated ones. It offers a software (Java 1.1 compatible, will work even on the MS-VM) and a hardware renderer (Java 1.4 or higher required). It integrates nicely into Swing/AWT but may also render into a native OpenGL window.
jPCT has been developed with ease of use and small size in mind. The API s jar-file is only around 240KB in size.
jPCT can be used free of charge for private and commercial games and applications.
- [carworld] - A simple opengl car simulation game, f2
- [Jpct] - jPCT-AE sample code, you can run into ec
File list (Check if you may need any files):
bin
...\Auto
...\....\3DS
...\....\...\Base.3DS
...\....\...\CARROGO.3DS
...\....\AutoFrame$1.class
...\....\AutoFrame$2.class
...\....\AutoFrame$3.class
...\....\AutoFrame$4.class
...\....\AutoFrame$5.class
...\....\AutoFrame$6.class
...\....\AutoFrame$7.class
...\....\AutoFrame$8.class
...\....\AutoFrame$9.class
...\....\AutoFrame.class
...\....\RenderThread.class
...\....\Texturas
...\....\........\0002.JPG
...\....\........\ABAJO.JPG
...\....\........\ADELANTE.JPG
...\....\........\AMARILLO.JPG
...\....\........\ATRAS.JPG
...\....\........\AZUL.JPG
...\....\........\BLANCO.JPG
...\....\........\CAPO.JPG
...\....\........\CROM2.JPG
...\....\........\CROMO.JPG
...\....\........\CUBRE.JPG
...\....\........\DIRECCIO.JPG
...\....\........\ENV.JPG
...\....\........\FARO.JPG
...\....\........\FLECHADER.jpg
...\....\........\FLECHAIZQ.jpg
...\....\........\FOCO.jpg
...\....\........\GOLDTILE.JPG
...\....\........\GRIS.JPG
...\....\........\LLANTA.JPG
...\....\........\MEDIOADE.JPG
...\....\........\NEGRO.JPG
...\....\........\PLACA.JPG
...\....\........\ROJO.JPG
...\....\........\STOP.JPG
...\....\........\Thumbs.db
...\....\........\TOMATE.JPG
...\....\........\VERDE.JPG
...\car.bat
...\jpct.jar
...\lwjgl.dll
...\lwjgl.jar
...\src
...\...\Auto
...\...\....\3DS
...\...\....\...\Base.3DS
...\...\....\...\CARROGO.3DS
...\...\....\AutoFrame.java
...\...\....\RenderThread.java
...\...\....\Texturas
...\...\....\........\0002.JPG
...\...\....\........\ABAJO.JPG
...\...\....\........\ADELANTE.JPG
...\...\....\........\AMARILLO.JPG
...\...\....\........\ATRAS.JPG
...\...\....\........\AZUL.JPG
...\...\....\........\BLANCO.JPG
...\...\....\........\CAPO.JPG
...\...\....\........\CROM2.JPG
...\...\....\........\CROMO.JPG
...\...\....\........\CUBRE.JPG
...\...\....\........\DIRECCIO.JPG
...\...\....\........\ENV.JPG
...\...\....\........\FARO.JPG
...\...\....\........\FLECHADER.jpg
...\...\....\........\FLECHAIZQ.jpg
...\...\....\........\FOCO.jpg
...\...\....\........\GOLDTILE.JPG
...\...\....\........\GRIS.JPG
...\...\....\........\LLANTA.JPG
...\...\....\........\MEDIOADE.JPG
...\...\....\........\NEGRO.JPG
...\...\....\........\PLACA.JPG
...\...\....\........\ROJO.JPG
...\...\....\........\STOP.JPG
...\...\....\........\Thumbs.db
...\...\....\........\TOMATE.JPG
...\...\....\........\VERDE.JPG