File list (Check if you may need any files):
PitchDetection\PitchDetection\AudioPlayer.cs
..............\..............\bin\Debug\PitchDetection.exe
..............\..............\...\.....\PitchDetection.pdb
..............\..............\...\.....\PitchDetection.vshost.exe
..............\..............\...\.....\PitchDetection.vshost.exe.manifest
..............\..............\ConstructionUtil.cs
..............\..............\Effects.cs
..............\..............\EffectsAudacity.cs
..............\..............\Fourier.cs
..............\..............\Framework.cs
..............\..............\obj\Debug\PitchDetection.csproj.FileListAbsolute.txt
..............\..............\...\.....\PitchDetection.exe
..............\..............\...\.....\PitchDetection.pdb
..............\..............\PitchDetection.cs
..............\..............\PitchDetection.csproj
..............\..............\Program.cs
..............\..............\...perties\AssemblyInfo.cs
..............\..............\Synthesis.cs
..............\..............\SynthesisBaseClasses.cs
..............\..............\SynthesisConstructiveSynth.cs
..............\..............\SynthesisPadSynth.cs
..............\..............\test_media\pitchdetect\Ba001.wav
..............\..............\..........\...........\MC_01_1_01.wav
..............\..............\ve-102.tmp
..............\..............\WaveAudio.cs
..............\..............\WaveAudioOperations.cs
..............\..............\WaveAudioPersistence.cs
..............\PitchDetection.sln
..............\PitchDetection.suo
..............\..............\obj\Debug\TempPE
..............\..............\bin\Debug
..............\..............\obj\Debug
..............\..............\test_media\pitchdetect
..............\..............\bin
..............\..............\obj
..............\..............\Properties
..............\..............\test_media
..............\PitchDetection
PitchDetection