Description: Feature of this program is to achieve the basic openGL draw lines in the algorithm, a total of four algorithms. DDA line drawing algorithm, Bresenham midpoint line drawing algorithm, improved Bresenham algorithm for drawing a straight line and ellipse drawing quartering
To Search:
File list (Check if you may need any files):
openGL\glu32.dll
......\glut32.dll
......\openGL.dsp
......\openGL.dsw
......\openGL.ncb
......\openGL.plg
......\基本图元绘制.cpp
......\readme.txt
......\openGL.opt
......\lib\glu.lib
......\...\glu32.dll
......\...\GLUT32.LIB
......\...\opengl.lib
......\...\GLUT\capturexfont.c
......\...\....\GLUT.DEF
......\...\....\GLUT32.DLL
......\...\....\GLUT32.EXP
......\...\....\GLUT32.LIB
......\...\....\glutbitmap.h
......\...\....\GLUTINT.H
......\...\....\glutstroke.h
......\...\....\glutwin32.h
......\...\....\glut_8x13.c
......\...\....\glut_9x15.c
......\...\....\glut_bitmap.c
......\...\....\glut_bwidth.c
......\...\....\glut_cindex.c
......\...\....\glut_cmap.c
......\...\....\glut_cursor.c
......\...\....\glut_dials.c
......\...\....\glut_dstr.c
......\...\....\glut_event.c
......\...\....\GLUT_EXT.C
......\...\....\glut_fullscrn.c
......\...\....\glut_gamemode.c
......\...\....\GLUT_GET.C
......\...\....\glut_glxext.c
......\...\....\glut_hel10.c
......\...\....\glut_hel12.c
......\...\....\glut_hel18.c
......\...\....\glut_init.c
......\...\....\glut_input.c
......\...\....\GLUT_JOY.C
......\...\....\GLUT_KEY.C
......\...\....\glut_keyctrl.c
......\...\....\glut_keyup.c
......\...\....\glut_menu.c
......\...\....\glut_menu2.c
......\...\....\glut_mesa.c
......\...\....\glut_modifier.c
......\...\....\glut_mroman.c
......\...\....\glut_overlay.c
......\...\....\glut_roman.c
......\...\....\glut_shapes.c
......\...\....\glut_space.c
......\...\....\glut_stroke.c
......\...\....\glut_swap.c
......\...\....\glut_swidth.c
......\...\....\glut_tablet.c
......\...\....\glut_teapot.c
......\...\....\glut_tr10.c
......\...\....\glut_tr24.c
......\...\....\glut_util.c
......\...\....\glut_vidresize.c
......\...\....\glut_warp.c
......\...\....\GLUT_WIN.C
......\...\....\glut_winmisc.c
......\...\....\Imakefile
......\...\....\layerutil.c
......\...\....\layerutil.h
......\...\....\Makefile
......\...\....\Makefile.sgi
......\...\....\Makefile.win
......\...\....\MonoRoman.stroke
......\...\....\ObjectType.mk
......\...\....\Roman.stroke
......\...\....\STROKE.H
......\...\....\strokegen.y
......\...\....\strokelex.l
......\...\....\win32_glx.c
......\...\....\win32_glx.h
......\...\....\win32_menu.c
......\...\....\win32_util.c
......\...\....\win32_winproc.c
......\...\....\win32_x11.c
......\...\....\win32_x11.h
......\include\gl\FGL.H
......\.......\..\FGLU.H
......\.......\..\FGLUT.H
......\.......\..\gl.h
......\.......\..\GLSMAP.H
......\.......\..\glu.h
......\.......\..\GLUT.H
......\.......\..\TUBE.H
......\Debug\openGL.exe
......\.....\openGL.ilk
......\.....\openGL.pdb
......\.....\vc60.idb
......\.....\vc60.pdb
......\.....\openGL.pch