Description: Still Life is an interactive OpenGL® -based program that renders a realistic image of a small room with objects and a mirror. The whole scene can be rendered with soft shadows (using jittering of the light source(s), and the viewpoint can be rotated and translated around the scene to see it from any angle.
File list (Check if you may need any files):
openGL5\controls.jpg
.......\CS5610_Shadows.dsp
.......\CS5610_Shadows.dsw
.......\CS5610_Shadows.ncb
.......\CS5610_Shadows.opt
.......\CS5610_Shadows.plg
.......\CS5610_Shadows.sln
.......\CS5610_Shadows.suo
.......\CS5610_Shadows.vcproj
.......\CS5610_Shadows.vcproj.dutianyu-PC.dutianyu.user
.......\Debug\BuildLog.htm
.......\.....\glm.obj
.......\.....\Lights.obj
.......\.....\Links.obj
.......\.....\main.obj
.......\.....\materials.obj
.......\.....\Object.obj
.......\.....\openGL5.exe.embed.manifest
.......\.....\openGL5.exe.embed.manifest.res
.......\.....\openGL5.exe.intermediate.manifest
.......\.....\openGL5.pdb
.......\.....\Texture.obj
.......\.....\Thing.obj
.......\.....\Things.obj
.......\.....\vc90.idb
.......\.....\vc90.pdb
.......\DiscoAaron.png
.......\glm.cpp
.......\glm.h
.......\global.h
.......\glui.h
.......\libpng.lib
.......\Lights.cpp
.......\Lights.h
.......\.....wave Objects\box.obj
.......\.................\chain.obj
.......\.................\clippers.obj
.......\.................\floor.obj
.......\.................\hanger.obj
.......\.................\objobj13.mtl
.......\.................\objobj13.obj
.......\.................\ReadMe.txt
.......\.................\shovel.obj
.......\.................\woodchair.obj
.......\Links.cpp
.......\Links.h
.......\main.cpp
.......\main.h
.......\materials.cpp
.......\materials.h
.......\Object.cpp
.......\Object.h
.......\openGL4.exe
.......\OpenGL4Scene.jpg
.......\openGL5.exe
.......\OpenGL5Scene.jpg
.......\plank.png
.......\png.h
.......\pngconf.h
.......\README.html
.......\Texture.cpp
.......\Texture.h
.......\Thing.cpp
.......\Thing.h
.......\Things.cpp
.......\Things.h
.......\woodchair.png
.......\zconf.h
.......\zlib.h
.......\zlib.lib
.......\Debug
.......\Lightwave Objects
openGL5